Jolt Physics
A multi core friendly Game Physics Engine
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#include <Jolt/Jolt.h>
#include <Jolt/Physics/PhysicsScene.h>
#include <Jolt/Physics/PhysicsSystem.h>
#include <Jolt/Physics/Body/BodyLockMulti.h>
#include <Jolt/ObjectStream/TypeDeclarations.h>
Functions | |
JPH_NAMESPACE_BEGIN | JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL (PhysicsScene) |
JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL (PhysicsScene::ConnectedConstraint) | |
JPH_NAMESPACE_BEGIN JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL | ( | PhysicsScene | ) |
JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL | ( | PhysicsScene::ConnectedConstraint | ) |