Jolt Physics
A multi core friendly Game Physics Engine
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Go to the source code of this file.
Namespaces | |
namespace | literals |
Macros | |
#define | JPH_RVECTOR_ALIGNMENT JPH_VECTOR_ALIGNMENT |
Typedefs | |
using | Real = float |
using | Real3 = Float3 |
using | RVec3 = Vec3 |
using | RVec3Arg = Vec3Arg |
using | RMat44 = Mat44 |
using | RMat44Arg = Mat44Arg |
Functions | |
constexpr Real | literals::operator""_r (long double inValue) |
#define JPH_RVECTOR_ALIGNMENT JPH_VECTOR_ALIGNMENT |
using Real = float |