Jolt Physics
A multi core friendly Game Physics Engine
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#include <Jolt/Geometry/AABox.h>
#include <Jolt/Physics/Collision/CollideShape.h>
#include <Jolt/Physics/Collision/Shape/Shape.h>
Go to the source code of this file.
Classes | |
struct | ShapeCastT< Vec, Mat, ShapeCastType > |
Structure that holds a single shape cast (a shape moving along a linear path in 3d space with no rotation) More... | |
struct | ShapeCast |
struct | RShapeCast |
class | ShapeCastSettings |
Settings to be passed with a shape cast. More... | |
class | ShapeCastResult |
Result of a shape cast test. More... | |