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Jolt Physics
A multi core friendly Game Physics Engine
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#include <Jolt/Geometry/AABox.h>#include <Jolt/Physics/Collision/CollideShape.h>#include <Jolt/Physics/Collision/Shape/Shape.h>Go to the source code of this file.
Classes | |
| struct | ShapeCastT< Vec, Mat, ShapeCastType > |
| Structure that holds a single shape cast (a shape moving along a linear path in 3d space with no rotation) More... | |
| struct | ShapeCast |
| struct | RShapeCast |
| class | ShapeCastSettings |
| Settings to be passed with a shape cast. More... | |
| class | ShapeCastResult |
| Result of a shape cast test. More... | |