40#ifdef JPH_DEBUG_RENDERER
120static constexpr EShapeSubType sAllSubShapeTypes[] = {
EShapeSubType::Sphere,
EShapeSubType::Box,
EShapeSubType::Triangle,
EShapeSubType::Capsule,
EShapeSubType::TaperedCapsule,
EShapeSubType::Cylinder,
EShapeSubType::ConvexHull,
EShapeSubType::StaticCompound,
EShapeSubType::MutableCompound,
EShapeSubType::RotatedTranslated,
EShapeSubType::Scaled,
EShapeSubType::OffsetCenterOfMass,
EShapeSubType::Mesh,
EShapeSubType::HeightField,
EShapeSubType::SoftBody,
EShapeSubType::User1,
EShapeSubType::User2,
EShapeSubType::User3,
EShapeSubType::User4,
EShapeSubType::User5,
EShapeSubType::User6,
EShapeSubType::User7,
EShapeSubType::User8,
EShapeSubType::UserConvex1,
EShapeSubType::UserConvex2,
EShapeSubType::UserConvex3,
EShapeSubType::UserConvex4,
EShapeSubType::UserConvex5,
EShapeSubType::UserConvex6,
EShapeSubType::UserConvex7,
EShapeSubType::UserConvex8 };
121static constexpr EShapeSubType sConvexSubShapeTypes[] = {
EShapeSubType::Sphere,
EShapeSubType::Box,
EShapeSubType::Triangle,
EShapeSubType::Capsule,
EShapeSubType::TaperedCapsule,
EShapeSubType::Cylinder,
EShapeSubType::ConvexHull,
EShapeSubType::UserConvex1,
EShapeSubType::UserConvex2,
EShapeSubType::UserConvex3,
EShapeSubType::UserConvex4,
EShapeSubType::UserConvex5,
EShapeSubType::UserConvex6,
EShapeSubType::UserConvex7,
EShapeSubType::UserConvex8 };
126static constexpr uint NumSubShapeTypes =
uint(size(sAllSubShapeTypes));
129static constexpr const char *sSubShapeTypeNames[] = {
"Sphere",
"Box",
"Triangle",
"Capsule",
"TaperedCapsule",
"Cylinder",
"ConvexHull",
"StaticCompound",
"MutableCompound",
"RotatedTranslated",
"Scaled",
"OffsetCenterOfMass",
"Mesh",
"HeightField",
"SoftBody",
"User1",
"User2",
"User3",
"User4",
"User5",
"User6",
"User7",
"User8",
"UserConvex1",
"UserConvex2",
"UserConvex3",
"UserConvex4",
"UserConvex5",
"UserConvex6",
"UserConvex7",
"UserConvex8" };
130static_assert(size(sSubShapeTypeNames) == NumSubShapeTypes);
150 void ClearCachedResult() { mCachedResult.
Clear(); }
220 AABox bounds = GetWorldSpaceBounds(inCenterOfMassTransform.
GetRotation(), inScale);
273#ifdef JPH_DEBUG_RENDERER
277#ifdef JPH_DEBUG_RENDERER
282#ifdef JPH_DEBUG_RENDERER
339 static constexpr int cGetTrianglesMinTrianglesRequested = 32;
364 virtual void SaveBinaryState(
StreamOut &inStream)
const;
397 Stats(
size_t inSizeBytes,
uint inNumTriangles) : mSizeBytes(inSizeBytes), mNumTriangles(inNumTriangles) { }
429#ifdef JPH_DEBUG_RENDERER
436 virtual void RestoreBinaryState(
StreamIn &inStream);
std::uint8_t uint8
Definition: Core.h:440
#define JPH_EXPORT
Definition: Core.h:227
std::uint64_t uint64
Definition: Core.h:443
unsigned int uint
Definition: Core.h:439
#define JPH_NAMESPACE_END
Definition: Core.h:367
#define JPH_NAMESPACE_BEGIN
Definition: Core.h:361
#define JPH_ASSERT(...)
Definition: IssueReporting.h:33
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition: Memory.h:29
Array< RefConst< PhysicsMaterial > > PhysicsMaterialList
Definition: PhysicsMaterial.h:50
std::vector< T, STLAllocator< T > > Array
Definition: STLAllocator.h:81
#define JPH_DECLARE_SERIALIZABLE_ABSTRACT(linkage, class_name)
Definition: SerializableObject.h:111
EShapeSubType
This enumerates all shape types, each shape can return its type through Shape::GetSubType.
Definition: Shape.h:74
Array< ShapeRefC > ShapeList
Definition: Shape.h:51
EShapeType
Shapes are categorized in groups, each shape can return which group it belongs to through its Shape::...
Definition: Shape.h:57
@ Compound
Used by CompoundShape.
@ Decorated
Used by DecoratedShape.
@ Convex
Used by ConvexShape, all shapes that use the generic convex vs convex collision detection system (box...
@ HeightField
Used by HeightFieldShape.
@ SoftBody
Used by SoftBodyShape.
Array< PhysicsMaterialRefC > PhysicsMaterialList
Definition: Shape.h:53
std::unordered_set< Key, Hash, KeyEqual, STLAllocator< Key > > UnorderedSet
Definition: UnorderedSet.h:13
Axis aligned box.
Definition: AABox.h:16
AABox Scaled(Vec3Arg inScale) const
Scale this bounding box, can handle non-uniform and negative scaling.
Definition: AABox.h:215
AABox Transformed(Mat44Arg inMatrix) const
Transform bounding box.
Definition: AABox.h:184
void Translate(Vec3Arg inTranslation)
Translate bounding box.
Definition: AABox.h:170
Structure that holds the result of colliding a point against a shape.
Definition: CollidePointResult.h:14
Class that contains all information of two colliding shapes.
Definition: CollideShape.h:19
Virtual interface that allows collecting multiple collision results.
Definition: CollisionCollector.h:45
Class that holds an RGBA color with 8-bits per component.
Definition: Color.h:16
static const Color sBlack
Predefined colors.
Definition: Color.h:50
Holds a 4x4 matrix of floats with the last column consisting of doubles.
Definition: DMat44.h:13
JPH_INLINE DVec3 GetTranslation() const
Definition: DMat44.h:111
JPH_INLINE Mat44 GetRotation() const
Get rotation part only (note: retains the first 3 values from the bottom row)
Definition: DMat44.h:128
Definition: DebugRenderer.h:47
Class that holds 3 floats. Used as a storage class. Convert to Vec3 for calculations.
Definition: Float3.h:13
Describes the mass and inertia properties of a body. Used during body construction only.
Definition: MassProperties.h:16
Holds a 4x4 matrix of floats, but supports also operations on the 3x3 upper left part of the matrix.
Definition: Mat44.h:13
Class that makes another class non-copyable. Usage: Inherit from NonCopyable.
Definition: NonCopyable.h:11
Definition: PhysicsMaterial.h:23
An infinite plane described by the formula X . Normal + Constant = 0.
Definition: Plane.h:11
Specialization of cast result against a shape.
Definition: CastResult.h:30
Settings to be passed with a ray cast.
Definition: RayCast.h:70
Definition: Reference.h:101
Definition: Reference.h:35
void Clear()
Clear result or error.
Definition: Result.h:114
Definition: SerializableObject.h:147
Result of a shape cast test.
Definition: ShapeCast.h:111
Settings to be passed with a shape cast.
Definition: ShapeCast.h:92
Filter class.
Definition: ShapeFilter.h:17
Function table for functions on shapes.
Definition: Shape.h:161
static ShapeFunctions & sGet(EShapeSubType inSubType)
Get an entry in the registry for a particular sub type.
Definition: Shape.h:170
Base class for all shapes (collision volume of a body). Defines a virtual interface for collision det...
Definition: Shape.h:178
virtual MassProperties GetMassProperties() const =0
Calculate the mass and inertia of this shape.
StreamUtils::IDToObjectMap< PhysicsMaterial > IDToMaterialMap
Definition: Shape.h:384
StreamUtils::IDToObjectMap< Shape > IDToShapeMap
Definition: Shape.h:382
virtual void SaveSubShapeState(ShapeList &outSubShapes) const
Outputs the shape references that this shape has to outSubShapes.
Definition: Shape.h:376
Shape(EShapeType inType, EShapeSubType inSubType)
Constructor.
Definition: Shape.h:185
virtual float GetInnerRadius() const =0
virtual uint64 GetSubShapeUserData(const SubShapeID &inSubShapeID) const
Get the user data of a particular sub shape ID.
Definition: Shape.h:255
virtual float GetVolume() const =0
virtual AABox GetLocalBounds() const =0
Get local bounding box including convex radius, this box is centered around the center of mass rather...
EShapeType GetType() const
Get type.
Definition: Shape.h:192
virtual int GetTrianglesNext(GetTrianglesContext &ioContext, int inMaxTrianglesRequested, Float3 *outTriangleVertices, const PhysicsMaterial **outMaterials=nullptr) const =0
virtual void GetSupportingFace(const SubShapeID &inSubShapeID, Vec3Arg inDirection, Vec3Arg inScale, Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) const
Definition: Shape.h:252
virtual void DrawGetSupportingFace(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale) const
Draw the results of the GetSupportingFace function to show any errors introduced by this process (onl...
Definition: Shape.h:290
virtual void CastRay(const RayCast &inRay, const RayCastSettings &inRayCastSettings, const SubShapeIDCreator &inSubShapeIDCreator, CastRayCollector &ioCollector, const ShapeFilter &inShapeFilter={ }) const =0
StreamUtils::ObjectToIDMap< Shape > ShapeToIDMap
Definition: Shape.h:381
Shape(EShapeType inType, EShapeSubType inSubType, const ShapeSettings &inSettings, ShapeResult &outResult)
Definition: Shape.h:186
virtual bool MustBeStatic() const
Check if this shape can only be used to create a static body or if it can also be dynamic/kinematic.
Definition: Shape.h:200
virtual void RestoreMaterialState(const PhysicsMaterialRefC *inMaterials, uint inNumMaterials)
Restore the material references after calling sRestoreFromBinaryState. Note that the exact same mater...
Definition: Shape.h:373
virtual void SaveMaterialState(PhysicsMaterialList &outMaterials) const
Outputs the material references that this shape has to outMaterials.
Definition: Shape.h:370
virtual void GetTrianglesStart(GetTrianglesContext &ioContext, const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale) const =0
virtual bool IsValidScale(Vec3Arg inScale) const
Definition: Shape.h:427
uint64 GetUserData() const
User data (to be used freely by the application)
Definition: Shape.h:196
StreamUtils::ObjectToIDMap< PhysicsMaterial > MaterialToIDMap
Definition: Shape.h:383
virtual Vec3 GetCenterOfMass() const
All shapes are centered around their center of mass. This function returns the center of mass positio...
Definition: Shape.h:203
virtual const PhysicsMaterial * GetMaterial(const SubShapeID &inSubShapeID) const =0
Get the material assigned to a particular sub shape ID.
EShapeSubType GetSubType() const
Definition: Shape.h:193
virtual Stats GetStats() const =0
Get stats of this shape. Use for logging / data collection purposes only. Does not add values from ch...
virtual bool CastRay(const RayCast &inRay, const SubShapeIDCreator &inSubShapeIDCreator, RayCastResult &ioHit) const =0
virtual void GetSubmergedVolume(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const Plane &inSurface, float &outTotalVolume, float &outSubmergedVolume, Vec3 &outCenterOfBuoyancy, RVec3Arg inBaseOffset) const =0
virtual AABox GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const
Definition: Shape.h:214
virtual void RestoreSubShapeState(const ShapeRefC *inSubShapes, uint inNumShapes)
Restore the shape references after calling sRestoreFromBinaryState. Note that the exact same shapes n...
Definition: Shape.h:379
virtual void DrawGetSupportFunction(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inDrawSupportDirection) const
Draw the results of the GetSupportFunction with the convex radius added back on to show any errors in...
Definition: Shape.h:287
void SetUserData(uint64 inUserData)
Definition: Shape.h:197
virtual void CollideSoftBodyVertices(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, SoftBodyVertex *ioVertices, uint inNumVertices, float inDeltaTime, Vec3Arg inDisplacementDueToGravity, int inCollidingShapeIndex) const =0
virtual ~Shape()=default
Destructor.
AABox GetWorldSpaceBounds(DMat44Arg inCenterOfMassTransform, Vec3Arg inScale) const
Get world space bounds including convex radius.
Definition: Shape.h:217
virtual Vec3 GetSurfaceNormal(const SubShapeID &inSubShapeID, Vec3Arg inLocalSurfacePosition) const =0
virtual uint GetSubShapeIDBitsRecursive() const =0
Get the max number of sub shape ID bits that are needed to be able to address any leaf shape in this ...
virtual void Draw(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inUseMaterialColors, bool inDrawWireframe) const =0
Draw the shape at a particular location with a particular color (debugging purposes)
static bool sDrawSubmergedVolumes
Debug helper which draws the intersection between water and the shapes, the center of buoyancy and th...
Definition: Shape.h:431
virtual void CollidePoint(Vec3Arg inPoint, const SubShapeIDCreator &inSubShapeIDCreator, CollidePointCollector &ioCollector, const ShapeFilter &inShapeFilter={ }) const =0
UnorderedSet< const Shape * > VisitedShapes
Definition: Shape.h:406
Result< Ref< Shape > > ShapeResult
Definition: Shape.h:143
ShapeResult mCachedResult
Definition: Shape.h:156
Definition: SoftBodyVertex.h:16
Simple binary input stream.
Definition: StreamIn.h:13
Simple binary output stream.
Definition: StreamOut.h:13
Definition: SubShapeID.h:108
A sub shape id contains a path to an element (usually a triangle or other primitive type) of a compou...
Definition: SubShapeID.h:23
JPH_INLINE bool IsNearZero(float inMaxDistSq=1.0e-12f) const
Test if vector is near zero.
Definition: Vec3.inl:347
static JPH_INLINE Vec3 sZero()
Vector with all zeros.
Definition: Vec3.inl:107
Array< Ref< Type > > IDToObjectMap
Definition: StreamUtils.h:21
UnorderedMap< const Type *, uint32 > ObjectToIDMap
Definition: StreamUtils.h:18
An opaque buffer that holds shape specific information during GetTrianglesStart/Next.
Definition: Shape.h:336
Class that holds information about the shape that can be used for logging / data collection purposes.
Definition: Shape.h:396
uint mNumTriangles
Number of triangles in this shape (when applicable)
Definition: Shape.h:400
Stats(size_t inSizeBytes, uint inNumTriangles)
Definition: Shape.h:397
size_t mSizeBytes
Amount of memory used by this shape (size in bytes)
Definition: Shape.h:399
Definition: ShapeCast.h:69