Jolt Physics
A multi core friendly Game Physics Engine
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#include <unordered_map>
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Typedefs | |
template<class Key , class T , class Hash = std::hash<Key>, class KeyEqual = std::equal_to<Key>> | |
using | UnorderedMap = std::unordered_map< Key, T, Hash, KeyEqual, STLAllocator< pair< const Key, T > > > |
using UnorderedMap = std::unordered_map<Key, T, Hash, KeyEqual, STLAllocator<pair<const Key, T> >> |