Jolt Physics
A multi core friendly Game Physics Engine
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#include <Jolt/Core/Reference.h>
#include <Jolt/Core/Color.h>
#include <Jolt/Core/Result.h>
#include <Jolt/ObjectStream/SerializableObject.h>
Go to the source code of this file.
Classes | |
class | PhysicsMaterial |
Typedefs | |
using | PhysicsMaterialList = Array< RefConst< PhysicsMaterial > > |
using PhysicsMaterialList = Array<RefConst<PhysicsMaterial> > |