48 float mNormalHalfConeAngle = 0.0f;
49 float mPlaneHalfConeAngle = 0.0f;
52 float mTwistMinAngle = 0.0f;
53 float mTwistMaxAngle = 0.0f;
56 float mMaxFrictionTorque = 0.0f;
80 virtual void NotifyShapeChanged(
const BodyID &inBodyID,
Vec3Arg inDeltaCOM)
override;
81 virtual void SetupVelocityConstraint(
float inDeltaTime)
override;
82 virtual void ResetWarmStart()
override;
83 virtual void WarmStartVelocityConstraint(
float inWarmStartImpulseRatio)
override;
84 virtual bool SolveVelocityConstraint(
float inDeltaTime)
override;
85 virtual bool SolvePositionConstraint(
float inDeltaTime,
float inBaumgarte)
override;
86#ifdef JPH_DEBUG_RENDERER
87 virtual void DrawConstraint(
DebugRenderer *inRenderer)
const override;
88 virtual void DrawConstraintLimits(
DebugRenderer *inRenderer)
const override;
90 virtual void SaveState(
StateRecorder &inStream)
const override;
137 void SetTargetOrientationCS(
QuatArg inOrientation);
146 Quat GetRotationInConstraintSpace()
const;
153 inline Vec3 GetTotalLambdaMotor()
const {
return Vec3(mMotorConstraintPart[0].GetTotalLambda(), mMotorConstraintPart[1].GetTotalLambda(), mMotorConstraintPart[2].GetTotalLambda()); }
162 Vec3 mLocalSpacePosition1;
163 Vec3 mLocalSpacePosition2;
166 Quat mConstraintToBody1;
167 Quat mConstraintToBody2;
170 float mNormalHalfConeAngle;
171 float mPlaneHalfConeAngle;
172 float mTwistMinAngle;
173 float mTwistMaxAngle;
176 float mMaxFrictionTorque;
189 Vec3 mWorldSpaceMotorAxis[3];
EConstraintSpace
Certain constraints support setting them up in local or world space. This governs what is used.
Definition: Constraint.h:58
EConstraintSubType
Enum to identify constraint sub type.
Definition: Constraint.h:34
#define JPH_EXPORT
Definition: Core.h:227
#define JPH_NAMESPACE_END
Definition: Core.h:367
#define JPH_NAMESPACE_BEGIN
Definition: Core.h:361
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition: Memory.h:29
EMotorState
Definition: MotorSettings.h:17
#define JPH_DECLARE_SERIALIZABLE_VIRTUAL(linkage, class_name)
Definition: SerializableObject.h:100
ESwingType
How the swing limit behaves.
Definition: SwingTwistConstraintPart.h:15
Definition: AngleConstraintPart.h:37
ID of a body. This is a way of reasoning about bodies in a multithreaded simulation while avoiding ra...
Definition: BodyID.h:13
virtual void SaveBinaryState(StreamOut &inStream) const
Saves the contents of the constraint settings in binary form to inStream.
Definition: Constraint.cpp:26
virtual void RestoreBinaryState(StreamIn &inStream)
This function should not be called directly, it is used by sRestoreFromBinaryState.
Definition: Constraint.cpp:36
Definition: DebugRenderer.h:47
Holds a 4x4 matrix of floats, but supports also operations on the 3x3 upper left part of the matrix.
Definition: Mat44.h:13
static JPH_INLINE Mat44 sRotationTranslation(QuatArg inR, Vec3Arg inT)
Get matrix that rotates and translates.
Definition: Mat44.inl:149
Definition: MotorSettings.h:26
Definition: PointConstraintPart.h:41
static JPH_INLINE Quat sIdentity()
Definition: Quat.h:103
Definition: Reference.h:101
Definition: StateRecorder.h:48
Simple binary input stream.
Definition: StreamIn.h:13
Simple binary output stream.
Definition: StreamOut.h:13
Definition: SwingTwistConstraint.h:71
void SetPlaneHalfConeAngle(float inAngle)
Definition: SwingTwistConstraint.h:108
float GetNormalHalfConeAngle() const
Definition: SwingTwistConstraint.h:105
void SetTwistMinAngle(float inAngle)
Definition: SwingTwistConstraint.h:110
float GetTotalLambdaSwingY() const
Definition: SwingTwistConstraint.h:151
float GetTwistMaxAngle() const
Definition: SwingTwistConstraint.h:111
virtual EConstraintSubType GetSubType() const override
Get the sub type of a constraint.
Definition: SwingTwistConstraint.h:79
virtual Mat44 GetConstraintToBody2Matrix() const override
Calculates the transform that transforms from constraint space to body 2 space. The first column of t...
Definition: SwingTwistConstraint.h:96
float GetTotalLambdaSwingZ() const
Definition: SwingTwistConstraint.h:152
void SetTargetAngularVelocityCS(Vec3Arg inAngularVelocity)
Set the target angular velocity of body 2 in constraint space of body 2.
Definition: SwingTwistConstraint.h:133
Vec3 GetTotalLambdaMotor() const
Definition: SwingTwistConstraint.h:153
EMotorState GetTwistMotorState() const
Definition: SwingTwistConstraint.h:130
Quat GetConstraintToBody1() const
Definition: SwingTwistConstraint.h:101
void SetTwistMaxAngle(float inAngle)
Definition: SwingTwistConstraint.h:112
void SetNormalHalfConeAngle(float inAngle)
Definition: SwingTwistConstraint.h:106
Vec3 GetLocalSpacePosition1() const
Definition: SwingTwistConstraint.h:99
const MotorSettings & GetSwingMotorSettings() const
Definition: SwingTwistConstraint.h:115
float GetPlaneHalfConeAngle() const
Definition: SwingTwistConstraint.h:107
float GetMaxFrictionTorque() const
Definition: SwingTwistConstraint.h:122
Quat GetConstraintToBody2() const
Definition: SwingTwistConstraint.h:102
Vec3 GetTargetAngularVelocityCS() const
Definition: SwingTwistConstraint.h:134
Vec3 GetTotalLambdaPosition() const
Definition: SwingTwistConstraint.h:149
void SetTargetOrientationBS(QuatArg inOrientation)
Definition: SwingTwistConstraint.h:142
Vec3 GetLocalSpacePosition2() const
Definition: SwingTwistConstraint.h:100
Quat GetTargetOrientationCS() const
Definition: SwingTwistConstraint.h:138
virtual Mat44 GetConstraintToBody1Matrix() const override
Calculates the transform that transforms from constraint space to body 1 space. The first column of t...
Definition: SwingTwistConstraint.h:95
void SetMaxFrictionTorque(float inFrictionTorque)
Definition: SwingTwistConstraint.h:121
MotorSettings & GetSwingMotorSettings()
Definition: SwingTwistConstraint.h:116
float GetTwistMinAngle() const
Definition: SwingTwistConstraint.h:109
const MotorSettings & GetTwistMotorSettings() const
Definition: SwingTwistConstraint.h:117
MotorSettings & GetTwistMotorSettings()
Definition: SwingTwistConstraint.h:118
float GetTotalLambdaTwist() const
Definition: SwingTwistConstraint.h:150
EMotorState GetSwingMotorState() const
Definition: SwingTwistConstraint.h:128
Definition: SwingTwistConstraintPart.h:33
Definition: SwingTwistConstraint.h:21
MotorSettings mSwingMotorSettings
Definition: SwingTwistConstraint.h:59
MotorSettings mTwistMotorSettings
Definition: SwingTwistConstraint.h:60
Base class for all constraints that involve 2 bodies. Body1 is usually considered the parent,...
Definition: TwoBodyConstraint.h:27
Base class for settings for all constraints that involve 2 bodies.
Definition: TwoBodyConstraint.h:16
virtual TwoBodyConstraint * Create(Body &inBody1, Body &inBody2) const =0
static JPH_INLINE Vec3 sAxisX()
Vectors with the principal axis.
Definition: Vec3.h:52
static JPH_INLINE Vec3 sAxisY()
Definition: Vec3.h:53
static JPH_INLINE Vec3 sZero()
Vector with all zeros.
Definition: Vec3.inl:107