Jolt Physics
A multi core friendly Game Physics Engine
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A single triangle. More...
#include <DebugRenderer.h>
Public Member Functions | |
Triangle ()=default | |
Triangle (Vec3Arg inV1, Vec3Arg inV2, Vec3Arg inV3, ColorArg inColor) | |
Triangle (Vec3Arg inV1, Vec3Arg inV2, Vec3Arg inV3, ColorArg inColor, Vec3Arg inUVOrigin, Vec3Arg inUVDirection) | |
Public Attributes | |
Vertex | mV [3] |
A single triangle.
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default |
DebugRenderer::Triangle::Triangle | ( | Vec3Arg | inV1, |
Vec3Arg | inV2, | ||
Vec3Arg | inV3, | ||
ColorArg | inColor, | ||
Vec3Arg | inUVOrigin, | ||
Vec3Arg | inUVDirection | ||
) |
Vertex DebugRenderer::Triangle::mV[3] |