Jolt Physics
A multi core friendly Game Physics Engine
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This is the complete list of members for ObjectLayerPairFilterTable, including all inherited members.
DisableCollision(ObjectLayer inLayer1, ObjectLayer inLayer2) | ObjectLayerPairFilterTable | inline |
EnableCollision(ObjectLayer inLayer1, ObjectLayer inLayer2) | ObjectLayerPairFilterTable | inline |
GetNumObjectLayers() const | ObjectLayerPairFilterTable | inline |
NonCopyable()=default | NonCopyable | |
NonCopyable(const NonCopyable &)=delete | NonCopyable | |
ObjectLayerPairFilterTable(uint inNumObjectLayers) | ObjectLayerPairFilterTable | inlineexplicit |
operator=(const NonCopyable &)=delete | NonCopyable | |
ShouldCollide(ObjectLayer inObject1, ObjectLayer inObject2) const override | ObjectLayerPairFilterTable | inlinevirtual |
~ObjectLayerPairFilter()=default | ObjectLayerPairFilter | virtual |