AddRef() const | RefTarget< Constraint > | inline |
BuildIslands(uint32 inConstraintIndex, IslandBuilder &ioBuilder, BodyManager &inBodyManager) override | TwoBodyConstraint | virtual |
BuildIslandSplits(LargeIslandSplitter &ioSplitter) const override | TwoBodyConstraint | virtual |
cEmbedded | RefTarget< Constraint > | protectedstatic |
Constraint(const ConstraintSettings &inSettings) | Constraint | inlineexplicit |
DrawConstraint(DebugRenderer *inRenderer) const override | PointConstraint | virtual |
DrawConstraintLimits(DebugRenderer *inRenderer) const | Constraint | inlinevirtual |
DrawConstraintReferenceFrame(DebugRenderer *inRenderer) const override | TwoBodyConstraint | virtual |
GetBody1() const | TwoBodyConstraint | inline |
GetBody2() const | TwoBodyConstraint | inline |
GetConstraintPriority() const | Constraint | inline |
GetConstraintSettings() const override | PointConstraint | virtual |
GetConstraintToBody1Matrix() const override | PointConstraint | inlinevirtual |
GetConstraintToBody2Matrix() const override | PointConstraint | inlinevirtual |
GetDrawConstraintSize() const | Constraint | inline |
GetEnabled() const | Constraint | inline |
GetLocalSpacePoint1() const | PointConstraint | inline |
GetLocalSpacePoint2() const | PointConstraint | inline |
GetNumPositionStepsOverride() const | Constraint | inline |
GetNumVelocityStepsOverride() const | Constraint | inline |
GetRefCount() const | RefTarget< Constraint > | inline |
GetSubType() const override | PointConstraint | inlinevirtual |
GetTotalLambdaPosition() const | PointConstraint | inline |
GetType() const override | TwoBodyConstraint | inlinevirtual |
GetUserData() const | Constraint | inline |
IsActive() const override | TwoBodyConstraint | inlinevirtual |
mBody1 | TwoBodyConstraint | protected |
mBody2 | TwoBodyConstraint | protected |
mDrawConstraintSize | Constraint | protected |
mRefCount | RefTarget< Constraint > | mutableprotected |
NonCopyable()=default | NonCopyable | |
NonCopyable(const NonCopyable &)=delete | NonCopyable | |
NotifyShapeChanged(const BodyID &inBodyID, Vec3Arg inDeltaCOM) override | PointConstraint | virtual |
RefTarget< Constraint >::operator=(const RefTarget &) | RefTarget< Constraint > | inline |
NonCopyable::operator=(const NonCopyable &)=delete | NonCopyable | |
PointConstraint(Body &inBody1, Body &inBody2, const PointConstraintSettings &inSettings) | PointConstraint | |
RefTarget()=default | RefTarget< Constraint > | inline |
RefTarget(const RefTarget &) | RefTarget< Constraint > | inline |
Release() const | RefTarget< Constraint > | inline |
ResetWarmStart() override | PointConstraint | virtual |
RestoreState(StateRecorder &inStream) override | PointConstraint | virtual |
SaveState(StateRecorder &inStream) const override | PointConstraint | virtual |
SetConstraintPriority(uint32 inPriority) | Constraint | inline |
SetDrawConstraintSize(float inSize) | Constraint | inline |
SetEmbedded() const | RefTarget< Constraint > | inline |
SetEnabled(bool inEnabled) | Constraint | inline |
SetNumPositionStepsOverride(uint inN) | Constraint | inline |
SetNumVelocityStepsOverride(uint inN) | Constraint | inline |
SetPoint1(EConstraintSpace inSpace, RVec3Arg inPoint1) | PointConstraint | |
SetPoint2(EConstraintSpace inSpace, RVec3Arg inPoint2) | PointConstraint | |
SetupVelocityConstraint(float inDeltaTime) override | PointConstraint | virtual |
SetUserData(uint64 inUserData) | Constraint | inline |
sInternalGetRefCountOffset() | RefTarget< Constraint > | inlinestatic |
SolvePositionConstraint(float inDeltaTime, float inBaumgarte) override | PointConstraint | virtual |
SolveVelocityConstraint(float inDeltaTime) override | PointConstraint | virtual |
ToConstraintSettings(ConstraintSettings &outSettings) const | Constraint | protected |
TwoBodyConstraint(Body &inBody1, Body &inBody2, const TwoBodyConstraintSettings &inSettings) | TwoBodyConstraint | inline |
WarmStartVelocityConstraint(float inWarmStartImpulseRatio) override | PointConstraint | virtual |
~Constraint()=default | Constraint | virtual |
~RefTarget() | RefTarget< Constraint > | inline |