Jolt Physics
A multi core friendly Game Physics Engine
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A constraint that connects two bodies in a ragdoll (for non parent child related constraints) More...
#include <Ragdoll.h>
Public Member Functions | |
AdditionalConstraint ()=default | |
Constructors. More... | |
AdditionalConstraint (int inBodyIdx1, int inBodyIdx2, TwoBodyConstraintSettings *inConstraint) | |
Public Attributes | |
int | mBodyIdx [2] |
Indices of the bodies that this constraint connects. More... | |
Ref< TwoBodyConstraintSettings > | mConstraint |
The constraint that connects these bodies. More... | |
A constraint that connects two bodies in a ragdoll (for non parent child related constraints)
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default |
Constructors.
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inline |
int RagdollSettings::AdditionalConstraint::mBodyIdx[2] |
Indices of the bodies that this constraint connects.
Ref<TwoBodyConstraintSettings> RagdollSettings::AdditionalConstraint::mConstraint |
The constraint that connects these bodies.