Jolt Physics
A multi core friendly Game Physics Engine
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Skeleton::Joint Class Reference

Declare internal structure for a joint. More...

#include <Skeleton.h>

Public Member Functions

 Joint ()=default
 
 Joint (const string_view &inName, const string_view &inParentName, int inParentJointIndex)
 

Public Attributes

String mName
 Name of the joint. More...
 
String mParentName
 Name of parent joint. More...
 
int mParentJointIndex = -1
 Index of parent joint (in mJoints) or -1 if it has no parent. More...
 

Detailed Description

Declare internal structure for a joint.

Constructor & Destructor Documentation

◆ Joint() [1/2]

Skeleton::Joint::Joint ( )
default

◆ Joint() [2/2]

Skeleton::Joint::Joint ( const string_view &  inName,
const string_view &  inParentName,
int  inParentJointIndex 
)
inline

Member Data Documentation

◆ mName

String Skeleton::Joint::mName

Name of the joint.

◆ mParentJointIndex

int Skeleton::Joint::mParentJointIndex = -1

Index of parent joint (in mJoints) or -1 if it has no parent.

◆ mParentName

String Skeleton::Joint::mParentName

Name of parent joint.


The documentation for this class was generated from the following file: