Jolt Physics
A multi core friendly Game Physics Engine
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Information about the optimization of the soft body, the indices of certain elements may have changed. More...
#include <SoftBodySharedSettings.h>
Public Attributes | |
Array< uint > | mEdgeRemap |
Maps old edge index to new edge index. More... | |
Array< uint > | mDihedralBendRemap |
Maps old dihedral bend index to new dihedral bend index. More... | |
Information about the optimization of the soft body, the indices of certain elements may have changed.
Maps old dihedral bend index to new dihedral bend index.
Maps old edge index to new edge index.