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    Jolt Physics
    
   A multi core friendly Game Physics Engine 
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Basic settings object for interface that controls acceleration / deceleration of the vehicle. More...
#include <VehicleController.h>
  
Public Member Functions | |
| virtual void | SaveBinaryState (StreamOut &inStream) const =0 | 
| Saves the contents of the controller settings in binary form to inStream.  More... | |
| virtual void | RestoreBinaryState (StreamIn &inStream)=0 | 
| Restore the contents of the controller settings in binary form from inStream.  More... | |
| virtual VehicleController * | ConstructController (VehicleConstraint &inConstraint) const =0 | 
| Create an instance of the vehicle controller class.  More... | |
  Public Member Functions inherited from SerializableObject | |
| virtual | ~SerializableObject ()=default | 
| Constructor.  More... | |
  Public Member Functions inherited from NonCopyable | |
| NonCopyable ()=default | |
| NonCopyable (const NonCopyable &)=delete | |
| void | operator= (const NonCopyable &)=delete | 
  Public Member Functions inherited from RefTarget< VehicleControllerSettings > | |
| RefTarget ()=default | |
| Constructor.  More... | |
| RefTarget (const RefTarget &) | |
| ~RefTarget () | |
| assert no one is referencing us  More... | |
| void | SetEmbedded () const | 
| RefTarget & | operator= (const RefTarget &) | 
| Assignment operator.  More... | |
| uint32 | GetRefCount () const | 
| Get current refcount of this object.  More... | |
| void | AddRef () const | 
| Add or release a reference to this object.  More... | |
| void | Release () const | 
Additional Inherited Members | |
  Static Public Member Functions inherited from RefTarget< VehicleControllerSettings > | |
| static int | sInternalGetRefCountOffset () | 
| INTERNAL HELPER FUNCTION USED BY SERIALIZATION.  More... | |
  Protected Attributes inherited from RefTarget< VehicleControllerSettings > | |
| atomic< uint32 > | mRefCount | 
| Current reference count.  More... | |
  Static Protected Attributes inherited from RefTarget< VehicleControllerSettings > | |
| static constexpr uint32 | cEmbedded | 
| A large value that gets added to the refcount to mark the object as embedded.  More... | |
Basic settings object for interface that controls acceleration / deceleration of the vehicle.
      
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  pure virtual | 
Create an instance of the vehicle controller class.
Implemented in MotorcycleControllerSettings, TrackedVehicleControllerSettings, and WheeledVehicleControllerSettings.
      
  | 
  pure virtual | 
Restore the contents of the controller settings in binary form from inStream.
Implemented in MotorcycleControllerSettings, TrackedVehicleControllerSettings, and WheeledVehicleControllerSettings.
      
  | 
  pure virtual | 
Saves the contents of the controller settings in binary form to inStream.
Implemented in MotorcycleControllerSettings, TrackedVehicleControllerSettings, and WheeledVehicleControllerSettings.