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Jolt Physics
A multi core friendly Game Physics Engine
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#include <Jolt/Math/Mat44.h>Go to the source code of this file.
Classes | |
| struct | TransformedConvexObject< ConvexObject > |
| struct | AddConvexRadius< ConvexObject > |
| Structure that adds a convex radius. More... | |
| struct | MinkowskiDifference< ConvexObjectA, ConvexObjectB > |
| Structure that performs a Minkowski difference A - B. More... | |
| struct | PointConvexSupport |
| Class that wraps a point so that it can be used with convex collision detection. More... | |
| struct | TriangleConvexSupport |
| Class that wraps a triangle so that it can used with convex collision detection. More... | |
| struct | PolygonConvexSupport< VERTEX_ARRAY > |
| Class that wraps a polygon so that it can used with convex collision detection. More... | |