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Jolt Physics
A multi core friendly Game Physics Engine
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Helper class to build an AABB tree. More...
#include <AABBTreeBuilder.h>
Classes | |
| class | Node |
| A node in the tree, contains the AABox for the tree and any child nodes or triangles. More... | |
Public Member Functions | |
| AABBTreeBuilder (TriangleSplitter &inSplitter, uint inMaxTrianglesPerLeaf=16) | |
| Constructor. More... | |
| Node * | Build (AABBTreeBuilderStats &outStats) |
| Recursively build tree, returns the root node of the tree. More... | |
Helper class to build an AABB tree.
| AABBTreeBuilder::AABBTreeBuilder | ( | TriangleSplitter & | inSplitter, |
| uint | inMaxTrianglesPerLeaf = 16 |
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Constructor.
| AABBTreeBuilder::Node * AABBTreeBuilder::Build | ( | AABBTreeBuilderStats & | outStats | ) |
Recursively build tree, returns the root node of the tree.