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    Jolt Physics
    
   A multi core friendly Game Physics Engine 
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Class that holds information about the shape that can be used for logging / data collection purposes. More...
#include <Shape.h>
Public Member Functions | |
| Stats (size_t inSizeBytes, uint inNumTriangles) | |
Public Attributes | |
| size_t | mSizeBytes | 
| Amount of memory used by this shape (size in bytes)  More... | |
| uint | mNumTriangles | 
| Number of triangles in this shape (when applicable)  More... | |
Class that holds information about the shape that can be used for logging / data collection purposes.
      
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  inline | 
| uint Shape::Stats::mNumTriangles | 
Number of triangles in this shape (when applicable)
| size_t Shape::Stats::mSizeBytes | 
Amount of memory used by this shape (size in bytes)