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Jolt Physics
A multi core friendly Game Physics Engine
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#include <Jolt/Core/Reference.h>#include <Jolt/Core/Result.h>#include <Jolt/Core/StreamUtils.h>#include <Jolt/ObjectStream/SerializableObject.h>Go to the source code of this file.
Classes | |
| class | SkeletalAnimation |
| Resource for a skinned animation. More... | |
| class | SkeletalAnimation::JointState |
| Contains the current state of a joint, a local space transformation relative to its parent joint. More... | |
| class | SkeletalAnimation::Keyframe |
| Contains the state of a single joint at a particular time. More... | |
| class | SkeletalAnimation::AnimatedJoint |
| Contains the animation for a single joint. More... | |