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Jolt Physics
A multi core friendly Game Physics Engine
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Class that constructs a CapsuleShape. More...
#include <CapsuleShape.h>
Public Member Functions | |
| CapsuleShapeSettings ()=default | |
| Default constructor for deserialization. | |
| CapsuleShapeSettings (float inHalfHeightOfCylinder, float inRadius, const PhysicsMaterial *inMaterial=nullptr) | |
| Create a capsule centered around the origin with one sphere cap at (0, -inHalfHeightOfCylinder, 0) and the other at (0, inHalfHeightOfCylinder, 0) | |
| bool | IsValid () const |
| Check if this is a valid capsule shape. | |
| bool | IsSphere () const |
| Checks if the settings of this capsule make this shape a sphere. | |
| virtual ShapeResult | Create () const override |
| Create a shape according to the settings specified by this object. | |
Public Member Functions inherited from ConvexShapeSettings | |
| ConvexShapeSettings ()=default | |
| Constructor. | |
| ConvexShapeSettings (const PhysicsMaterial *inMaterial) | |
| void | SetDensity (float inDensity) |
| Set the density of the object in kg / m^3. | |
Public Member Functions inherited from ShapeSettings | |
| void | ClearCachedResult () |
Public Member Functions inherited from SerializableObject | |
| virtual | ~SerializableObject ()=default |
| Destructor. | |
Public Member Functions inherited from RefTarget< ShapeSettings > | |
| RefTarget ()=default | |
| Constructor. | |
| RefTarget (const RefTarget &) | |
| ~RefTarget () | |
| assert no one is referencing us | |
| void | SetEmbedded () const |
| RefTarget & | operator= (const RefTarget &) |
| Assignment operator. | |
| uint32 | GetRefCount () const |
| Get current refcount of this object. | |
| void | AddRef () const |
| Add or release a reference to this object. | |
| void | Release () const |
Public Attributes | |
| float | mRadius = 0.0f |
| float | mHalfHeightOfCylinder = 0.0f |
Public Attributes inherited from ConvexShapeSettings | |
| RefConst< PhysicsMaterial > | mMaterial |
| Material assigned to this shape. | |
| float | mDensity = 1000.0f |
| Uniform density of the interior of the convex object (kg / m^3) | |
Public Attributes inherited from ShapeSettings | |
| uint64 | mUserData = 0 |
| User data (to be used freely by the application) | |
Additional Inherited Members | |
Public Types inherited from ShapeSettings | |
| using | ShapeResult = Result<Ref<Shape>> |
Static Public Member Functions inherited from RefTarget< ShapeSettings > | |
| static int | sInternalGetRefCountOffset () |
| INTERNAL HELPER FUNCTION USED BY SERIALIZATION. | |
Protected Member Functions inherited from SerializableObject | |
| SerializableObject ()=default | |
| Don't allow (copy) constructing this base class, but allow derived classes to (copy) construct themselves. | |
| SerializableObject (const SerializableObject &)=default | |
| SerializableObject & | operator= (const SerializableObject &)=default |
Protected Attributes inherited from ShapeSettings | |
| ShapeResult | mCachedResult |
Protected Attributes inherited from RefTarget< ShapeSettings > | |
| atomic< uint32 > | mRefCount |
| Current reference count. | |
Static Protected Attributes inherited from RefTarget< ShapeSettings > | |
| static constexpr uint32 | cEmbedded |
| A large value that gets added to the refcount to mark the object as embedded. | |
Class that constructs a CapsuleShape.
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default |
Default constructor for deserialization.
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inline |
Create a capsule centered around the origin with one sphere cap at (0, -inHalfHeightOfCylinder, 0) and the other at (0, inHalfHeightOfCylinder, 0)
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overridevirtual |
Create a shape according to the settings specified by this object.
Implements ShapeSettings.
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inline |
Checks if the settings of this capsule make this shape a sphere.
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inline |
Check if this is a valid capsule shape.
| float CapsuleShapeSettings::mHalfHeightOfCylinder = 0.0f |
| float CapsuleShapeSettings::mRadius = 0.0f |