#include <HairSettings.h>
◆ GradientSampler() [1/2]
| HairSettings::GradientSampler::GradientSampler |
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default |
◆ GradientSampler() [2/2]
| HairSettings::GradientSampler::GradientSampler |
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const Gradient & | inGradient | ) |
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inlineexplicit |
◆ Sample() [1/2]
| float HairSettings::GradientSampler::Sample |
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const SStrand & | inStrand, |
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uint32 | inVertex ) const |
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inline |
◆ Sample() [2/2]
| float HairSettings::GradientSampler::Sample |
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float | inFraction | ) |
const |
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inline |
Sample the value along the strand.
◆ ToFloat4()
| Float4 HairSettings::GradientSampler::ToFloat4 |
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const |
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inline |
Convert to Float4 to pass to shader.
The documentation for this class was generated from the following file: