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Jolt Physics
A multi core friendly Game Physics Engine
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Const iterator. More...
#include <HashTable.h>
Public Types | |
| using | reference = const typename Base::value_type & |
| Properties. | |
| using | pointer = const typename Base::value_type * |
Public Member Functions | |
| const_iterator (const HashTable *inTable) | |
| Constructors. | |
| const_iterator (const HashTable *inTable, size_type inIndex) | |
| const_iterator (const const_iterator &inRHS) | |
| const_iterator (const iterator &inIterator) | |
| const_iterator & | operator= (const iterator &inRHS) |
| Assignment. | |
| const_iterator & | operator= (const const_iterator &inRHS) |
Const iterator.
| using HashTable< Key, KeyValue, HashTableDetail, Hash, KeyEqual >::const_iterator::pointer = const typename Base::value_type * |
| using HashTable< Key, KeyValue, HashTableDetail, Hash, KeyEqual >::const_iterator::reference = const typename Base::value_type & |
Properties.
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Constructors.
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Assignment.