Jolt Physics
A multi core friendly Game Physics Engine
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ScaledShapeSettings Class Referencefinal

Class that constructs a ScaledShape. More...

#include <ScaledShape.h>

Inheritance diagram for ScaledShapeSettings:
DecoratedShapeSettings ShapeSettings SerializableObject RefTarget< ShapeSettings > NonCopyable

Public Member Functions

 ScaledShapeSettings ()=default
 Default constructor for deserialization.
 
 ScaledShapeSettings (const ShapeSettings *inShape, Vec3Arg inScale)
 Constructor that decorates another shape with a scale.
 
 ScaledShapeSettings (const Shape *inShape, Vec3Arg inScale)
 Variant that uses a concrete shape, which means this object cannot be serialized.
 
virtual ShapeResult Create () const override
 Create a shape according to the settings specified by this object.
 
- Public Member Functions inherited from DecoratedShapeSettings
 DecoratedShapeSettings ()=default
 Default constructor for deserialization.
 
 DecoratedShapeSettings (const ShapeSettings *inShape)
 Constructor that decorates another shape.
 
 DecoratedShapeSettings (const Shape *inShape)
 
- Public Member Functions inherited from ShapeSettings
void ClearCachedResult ()
 
- Public Member Functions inherited from SerializableObject
virtual ~SerializableObject ()=default
 Constructor.
 
- Public Member Functions inherited from NonCopyable
 NonCopyable ()=default
 
 NonCopyable (const NonCopyable &)=delete
 
void operator= (const NonCopyable &)=delete
 
- Public Member Functions inherited from RefTarget< ShapeSettings >
 RefTarget ()=default
 Constructor.
 
 RefTarget (const RefTarget &)
 
 ~RefTarget ()
 assert no one is referencing us
 
void SetEmbedded () const
 
RefTargetoperator= (const RefTarget &)
 Assignment operator.
 
uint32 GetRefCount () const
 Get current refcount of this object.
 
void AddRef () const
 Add or release a reference to this object.
 
void Release () const
 

Public Attributes

Vec3 mScale = Vec3(1, 1, 1)
 
- Public Attributes inherited from DecoratedShapeSettings
RefConst< ShapeSettingsmInnerShape
 Sub shape (either this or mShapePtr needs to be filled up)
 
RefConst< ShapemInnerShapePtr
 Sub shape (either this or mShape needs to be filled up)
 
- Public Attributes inherited from ShapeSettings
uint64 mUserData = 0
 User data (to be used freely by the application)
 

Additional Inherited Members

- Public Types inherited from ShapeSettings
using ShapeResult = Result< Ref< Shape > >
 
- Static Public Member Functions inherited from RefTarget< ShapeSettings >
static int sInternalGetRefCountOffset ()
 INTERNAL HELPER FUNCTION USED BY SERIALIZATION.
 
- Protected Attributes inherited from ShapeSettings
ShapeResult mCachedResult
 
- Protected Attributes inherited from RefTarget< ShapeSettings >
atomic< uint32mRefCount
 Current reference count.
 
- Static Protected Attributes inherited from RefTarget< ShapeSettings >
static constexpr uint32 cEmbedded
 A large value that gets added to the refcount to mark the object as embedded.
 

Detailed Description

Class that constructs a ScaledShape.

Constructor & Destructor Documentation

◆ ScaledShapeSettings() [1/3]

ScaledShapeSettings::ScaledShapeSettings ( )
default

Default constructor for deserialization.

◆ ScaledShapeSettings() [2/3]

ScaledShapeSettings::ScaledShapeSettings ( const ShapeSettings inShape,
Vec3Arg  inScale 
)
inline

Constructor that decorates another shape with a scale.

◆ ScaledShapeSettings() [3/3]

ScaledShapeSettings::ScaledShapeSettings ( const Shape inShape,
Vec3Arg  inScale 
)
inline

Variant that uses a concrete shape, which means this object cannot be serialized.

Member Function Documentation

◆ Create()

ShapeSettings::ShapeResult ScaledShapeSettings::Create ( ) const
overridevirtual

Create a shape according to the settings specified by this object.

Implements ShapeSettings.

Member Data Documentation

◆ mScale

Vec3 ScaledShapeSettings::mScale = Vec3(1, 1, 1)

The documentation for this class was generated from the following files: