![]() |
Jolt Physics
A multi core friendly Game Physics Engine
|
Class that constructs a StaticCompoundShape. Note that if you only want a compound of 1 shape, use a RotatedTranslatedShape instead. More...
#include <StaticCompoundShape.h>
Public Member Functions | |
| virtual ShapeResult | Create () const override |
| Create a shape according to the settings specified by this object. | |
| ShapeResult | Create (TempAllocator &inTempAllocator) const |
| Specialization of Create() function that allows specifying a temp allocator to avoid temporary memory allocations on the heap. | |
Public Member Functions inherited from CompoundShapeSettings | |
| CompoundShapeSettings ()=default | |
| Constructor. Use AddShape to add the parts. | |
| void | AddShape (Vec3Arg inPosition, QuatArg inRotation, const ShapeSettings *inShape, uint32 inUserData=0) |
| Add a shape to the compound. | |
| void | AddShape (Vec3Arg inPosition, QuatArg inRotation, const Shape *inShape, uint32 inUserData=0) |
| Add a shape to the compound. Variant that uses a concrete shape, which means this object cannot be serialized. | |
Public Member Functions inherited from ShapeSettings | |
| void | ClearCachedResult () |
Public Member Functions inherited from SerializableObject | |
| virtual | ~SerializableObject ()=default |
| Destructor. | |
Public Member Functions inherited from RefTarget< ShapeSettings > | |
| RefTarget ()=default | |
| Constructor. | |
| RefTarget (const RefTarget &) | |
| ~RefTarget () | |
| assert no one is referencing us | |
| void | SetEmbedded () const |
| RefTarget & | operator= (const RefTarget &) |
| Assignment operator. | |
| uint32 | GetRefCount () const |
| Get current refcount of this object. | |
| void | AddRef () const |
| Add or release a reference to this object. | |
| void | Release () const |
Additional Inherited Members | |
Public Types inherited from CompoundShapeSettings | |
| using | SubShapes = Array<SubShapeSettings> |
Public Types inherited from ShapeSettings | |
| using | ShapeResult = Result<Ref<Shape>> |
Static Public Member Functions inherited from RefTarget< ShapeSettings > | |
| static int | sInternalGetRefCountOffset () |
| INTERNAL HELPER FUNCTION USED BY SERIALIZATION. | |
Public Attributes inherited from CompoundShapeSettings | |
| SubShapes | mSubShapes |
Public Attributes inherited from ShapeSettings | |
| uint64 | mUserData = 0 |
| User data (to be used freely by the application) | |
Protected Member Functions inherited from SerializableObject | |
| SerializableObject ()=default | |
| Don't allow (copy) constructing this base class, but allow derived classes to (copy) construct themselves. | |
| SerializableObject (const SerializableObject &)=default | |
| SerializableObject & | operator= (const SerializableObject &)=default |
Protected Attributes inherited from ShapeSettings | |
| ShapeResult | mCachedResult |
Protected Attributes inherited from RefTarget< ShapeSettings > | |
| atomic< uint32 > | mRefCount |
| Current reference count. | |
Static Protected Attributes inherited from RefTarget< ShapeSettings > | |
| static constexpr uint32 | cEmbedded |
| A large value that gets added to the refcount to mark the object as embedded. | |
Class that constructs a StaticCompoundShape. Note that if you only want a compound of 1 shape, use a RotatedTranslatedShape instead.
|
overridevirtual |
Create a shape according to the settings specified by this object.
Implements ShapeSettings.
| ShapeSettings::ShapeResult StaticCompoundShapeSettings::Create | ( | TempAllocator & | inTempAllocator | ) | const |
Specialization of Create() function that allows specifying a temp allocator to avoid temporary memory allocations on the heap.