Jolt Physics
A multi core friendly Game Physics Engine
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BroadPhaseLayerInterfaceMask.h
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1// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2// SPDX-FileCopyrightText: 2023 Jorrit Rouwe
3// SPDX-License-Identifier: MIT
4
5#pragma once
6
9
11
18{
19public:
21
22 explicit BroadPhaseLayerInterfaceMask(uint inNumBroadPhaseLayers)
23 {
24 JPH_ASSERT(inNumBroadPhaseLayers > 0);
25 mMapping.resize(inNumBroadPhaseLayers);
26
27#if defined(JPH_EXTERNAL_PROFILE) || defined(JPH_PROFILE_ENABLED)
28 mBroadPhaseLayerNames.resize(inNumBroadPhaseLayers, "Undefined");
29#endif // JPH_EXTERNAL_PROFILE || JPH_PROFILE_ENABLED
30 }
31
32 // Configures a broadphase layer.
33 void ConfigureLayer(BroadPhaseLayer inBroadPhaseLayer, uint32 inGroupsToInclude, uint32 inGroupsToExclude)
34 {
35 JPH_ASSERT((BroadPhaseLayer::Type)inBroadPhaseLayer < (uint)mMapping.size());
36 Mapping &m = mMapping[(BroadPhaseLayer::Type)inBroadPhaseLayer];
37 m.mGroupsToInclude = inGroupsToInclude;
38 m.mGroupsToExclude = inGroupsToExclude;
39 }
40
41 virtual uint GetNumBroadPhaseLayers() const override
42 {
43 return (uint)mMapping.size();
44 }
45
46 virtual BroadPhaseLayer GetBroadPhaseLayer(ObjectLayer inLayer) const override
47 {
48 // Try to find the first broadphase layer that matches
50 for (const Mapping &m : mMapping)
51 if ((group & m.mGroupsToInclude) != 0 && (group & m.mGroupsToExclude) == 0)
52 return BroadPhaseLayer(BroadPhaseLayer::Type(&m - mMapping.data()));
53
54 // Fall back to the last broadphase layer
55 return BroadPhaseLayer(BroadPhaseLayer::Type(mMapping.size() - 1));
56 }
57
59 inline bool ShouldCollide(ObjectLayer inLayer1, BroadPhaseLayer inLayer2) const
60 {
62 const Mapping &m = mMapping[(BroadPhaseLayer::Type)inLayer2];
63 return &m == &mMapping.back() // Last layer may collide with anything
64 || (m.mGroupsToInclude & mask) != 0; // Mask allows it to collide with objects that could reside in this layer
65 }
66
67#if defined(JPH_EXTERNAL_PROFILE) || defined(JPH_PROFILE_ENABLED)
68 void SetBroadPhaseLayerName(BroadPhaseLayer inLayer, const char *inName)
69 {
70 mBroadPhaseLayerNames[(BroadPhaseLayer::Type)inLayer] = inName;
71 }
72
73 virtual const char * GetBroadPhaseLayerName(BroadPhaseLayer inLayer) const override
74 {
75 return mBroadPhaseLayerNames[(BroadPhaseLayer::Type)inLayer];
76 }
77#endif // JPH_EXTERNAL_PROFILE || JPH_PROFILE_ENABLED
78
79private:
80 struct Mapping
81 {
82 uint32 mGroupsToInclude = 0;
83 uint32 mGroupsToExclude = ~uint32(0);
84 };
85 Array<Mapping> mMapping;
86
87#if defined(JPH_EXTERNAL_PROFILE) || defined(JPH_PROFILE_ENABLED)
88 Array<const char *> mBroadPhaseLayerNames;
89#endif // JPH_EXTERNAL_PROFILE || JPH_PROFILE_ENABLED
90};
91
unsigned int uint
Definition: Core.h:439
#define JPH_NAMESPACE_END
Definition: Core.h:367
std::uint32_t uint32
Definition: Core.h:442
#define JPH_NAMESPACE_BEGIN
Definition: Core.h:361
#define JPH_ASSERT(...)
Definition: IssueReporting.h:33
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition: Memory.h:29
uint16 ObjectLayer
Definition: ObjectLayer.h:16
std::vector< T, STLAllocator< T > > Array
Definition: STLAllocator.h:81
Definition: BroadPhaseLayer.h:18
uint8 Type
Definition: BroadPhaseLayer.h:20
Interface that the application should implement to allow mapping object layers to broadphase layers.
Definition: BroadPhaseLayer.h:61
Definition: BroadPhaseLayerInterfaceMask.h:18
void ConfigureLayer(BroadPhaseLayer inBroadPhaseLayer, uint32 inGroupsToInclude, uint32 inGroupsToExclude)
Definition: BroadPhaseLayerInterfaceMask.h:33
void SetBroadPhaseLayerName(BroadPhaseLayer inLayer, const char *inName)
Definition: BroadPhaseLayerInterfaceMask.h:68
virtual uint GetNumBroadPhaseLayers() const override
Return the number of broadphase layers there are.
Definition: BroadPhaseLayerInterfaceMask.h:41
virtual BroadPhaseLayer GetBroadPhaseLayer(ObjectLayer inLayer) const override
Convert an object layer to the corresponding broadphase layer.
Definition: BroadPhaseLayerInterfaceMask.h:46
JPH_OVERRIDE_NEW_DELETE BroadPhaseLayerInterfaceMask(uint inNumBroadPhaseLayers)
Definition: BroadPhaseLayerInterfaceMask.h:22
virtual const char * GetBroadPhaseLayerName(BroadPhaseLayer inLayer) const override
Get the user readable name of a broadphase layer (debugging purposes)
Definition: BroadPhaseLayerInterfaceMask.h:73
bool ShouldCollide(ObjectLayer inLayer1, BroadPhaseLayer inLayer2) const
Returns true if an object layer should collide with a broadphase layer, this function is being called...
Definition: BroadPhaseLayerInterfaceMask.h:59
static uint32 sGetGroup(ObjectLayer inObjectLayer)
Get the group bits from an ObjectLayer.
Definition: ObjectLayerPairFilterMask.h:33
static uint32 sGetMask(ObjectLayer inObjectLayer)
Get the mask bits from an ObjectLayer.
Definition: ObjectLayerPairFilterMask.h:39