Jolt Physics
A multi core friendly Game Physics Engine
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#include <Jolt/Core/FixedSizeFreeList.h>
#include <Jolt/Core/Atomics.h>
#include <Jolt/Core/NonCopyable.h>
#include <Jolt/Physics/Body/BodyManager.h>
#include <Jolt/Physics/Collision/BroadPhase/BroadPhase.h>
Go to the source code of this file.
Classes | |
class | QuadTree |
struct | QuadTree::Tracking |
Data to track location of a Body in the tree. More... | |
struct | QuadTree::UpdateState |
struct | QuadTree::AddState |
Temporary data structure to pass information between AddBodiesPrepare and AddBodiesFinalize/Abort. More... | |