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Jolt Physics
A multi core friendly Game Physics Engine
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#include <Jolt/Physics/Collision/BackFaceMode.h>Go to the source code of this file.
Classes | |
| struct | RayCastT< Vec, Mat, RayCastType > |
| Structure that holds a single ray cast. More... | |
| struct | RayCast |
| struct | RRayCast |
| class | RayCastSettings |
| Settings to be passed with a ray cast. More... | |