Jolt Physics
A multi core friendly Game Physics Engine
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#include <Jolt/Physics/Collision/BackFaceMode.h>
Go to the source code of this file.
Classes | |
struct | RayCastT< Vec, Mat, RayCastType > |
Structure that holds a single ray cast. More... | |
struct | RayCast |
struct | RRayCast |
class | RayCastSettings |
Settings to be passed with a ray cast. More... | |