Jolt Physics
A multi core friendly Game Physics Engine
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Functions | |
JPH_SUPPRESS_WARNINGS_STD_BEGIN JPH_SUPPRESS_WARNINGS_STD_END JPH_NAMESPACE_BEGIN String | StringFormat (const char *inFMT,...) |
void | StringReplace (String &ioString, const string_view &inSearch, const string_view &inReplace) |
Replace substring with other string. More... | |
void | StringToVector (const string_view &inString, Array< String > &outVector, const string_view &inDelimiter, bool inClearVector) |
Convert a delimited string to an array of strings. More... | |
void | VectorToString (const Array< String > &inVector, String &outString, const string_view &inDelimiter) |
Convert an array strings to a delimited string. More... | |
String | ToLower (const string_view &inString) |
Convert a string to lower case. More... | |
const char * | NibbleToBinary (uint32 inNibble) |
Converts the lower 4 bits of inNibble to a string that represents the number in binary format. More... | |
const char * NibbleToBinary | ( | uint32 | inNibble | ) |
Converts the lower 4 bits of inNibble to a string that represents the number in binary format.
JPH_SUPPRESS_WARNINGS_STD_BEGIN JPH_SUPPRESS_WARNINGS_STD_END JPH_NAMESPACE_BEGIN String StringFormat | ( | const char * | inFMT, |
... | |||
) |
Create a formatted text string for debugging purposes. Note that this function has an internal buffer of 1024 characters, so long strings will be trimmed.
void StringReplace | ( | String & | ioString, |
const string_view & | inSearch, | ||
const string_view & | inReplace | ||
) |
Replace substring with other string.
void StringToVector | ( | const string_view & | inString, |
Array< String > & | outVector, | ||
const string_view & | inDelimiter, | ||
bool | inClearVector | ||
) |
Convert a delimited string to an array of strings.
String ToLower | ( | const string_view & | inString | ) |
Convert a string to lower case.