Jolt Physics
A multi core friendly Game Physics Engine
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Public Member Functions | |
CSGetTrianglesContext (const ConvexShape *inShape, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale) | |
Public Attributes | |
SupportBuffer | mSupportBuffer |
const Support * | mSupport |
Mat44 | mLocalToWorld |
bool | mIsInsideOut |
size_t | mCurrentVertex = 0 |
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inline |
size_t ConvexShape::CSGetTrianglesContext::mCurrentVertex = 0 |
bool ConvexShape::CSGetTrianglesContext::mIsInsideOut |
Mat44 ConvexShape::CSGetTrianglesContext::mLocalToWorld |
const Support* ConvexShape::CSGetTrianglesContext::mSupport |
SupportBuffer ConvexShape::CSGetTrianglesContext::mSupportBuffer |