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Jolt Physics
A multi core friendly Game Physics Engine
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Abstract class that checks if two CollisionGroups collide. More...
#include <GroupFilter.h>
Public Types | |
| using | GroupFilterResult = Result< Ref< GroupFilter > > |
Public Member Functions | |
| virtual | ~GroupFilter () override=default |
| Virtual destructor. More... | |
| virtual bool | CanCollide (const CollisionGroup &inGroup1, const CollisionGroup &inGroup2) const =0 |
| Check if two groups collide. More... | |
| virtual void | SaveBinaryState (StreamOut &inStream) const |
| Saves the contents of the group filter in binary form to inStream. More... | |
Public Member Functions inherited from SerializableObject | |
| virtual | ~SerializableObject ()=default |
| Constructor. More... | |
Public Member Functions inherited from NonCopyable | |
| NonCopyable ()=default | |
| NonCopyable (const NonCopyable &)=delete | |
| void | operator= (const NonCopyable &)=delete |
Public Member Functions inherited from RefTarget< GroupFilter > | |
| RefTarget ()=default | |
| Constructor. More... | |
| RefTarget (const RefTarget &) | |
| ~RefTarget () | |
| assert no one is referencing us More... | |
| void | SetEmbedded () const |
| RefTarget & | operator= (const RefTarget &) |
| Assignment operator. More... | |
| uint32 | GetRefCount () const |
| Get current refcount of this object. More... | |
| void | AddRef () const |
| Add or release a reference to this object. More... | |
| void | Release () const |
Static Public Member Functions | |
| static GroupFilterResult | sRestoreFromBinaryState (StreamIn &inStream) |
| Creates a GroupFilter of the correct type and restores its contents from the binary stream inStream. More... | |
Static Public Member Functions inherited from RefTarget< GroupFilter > | |
| static int | sInternalGetRefCountOffset () |
| INTERNAL HELPER FUNCTION USED BY SERIALIZATION. More... | |
Protected Member Functions | |
| virtual void | RestoreBinaryState (StreamIn &inStream) |
| This function should not be called directly, it is used by sRestoreFromBinaryState. More... | |
Additional Inherited Members | |
Protected Attributes inherited from RefTarget< GroupFilter > | |
| atomic< uint32 > | mRefCount |
| Current reference count. More... | |
Static Protected Attributes inherited from RefTarget< GroupFilter > | |
| static constexpr uint32 | cEmbedded |
| A large value that gets added to the refcount to mark the object as embedded. More... | |
Abstract class that checks if two CollisionGroups collide.
| using GroupFilter::GroupFilterResult = Result<Ref<GroupFilter> > |
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overridevirtualdefault |
Virtual destructor.
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pure virtual |
Check if two groups collide.
Implemented in GroupFilterTable.
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protectedvirtual |
This function should not be called directly, it is used by sRestoreFromBinaryState.
Reimplemented in GroupFilterTable.
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virtual |
Saves the contents of the group filter in binary form to inStream.
Reimplemented in GroupFilterTable.
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static |
Creates a GroupFilter of the correct type and restores its contents from the binary stream inStream.