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    Jolt Physics
    
   A multi core friendly Game Physics Engine 
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Go to the source code of this file.
Classes | |
| class | BroadPhaseLayer | 
| class | BroadPhaseLayerInterface | 
| Interface that the application should implement to allow mapping object layers to broadphase layers.  More... | |
| class | ObjectVsBroadPhaseLayerFilter | 
| Class to test if an object can collide with a broadphase layer. Used while finding collision pairs.  More... | |
| class | BroadPhaseLayerFilter | 
| Filter class for broadphase layers.  More... | |
| class | DefaultBroadPhaseLayerFilter | 
| Default filter class that uses the pair filter in combination with a specified layer to filter layers.  More... | |
| class | SpecifiedBroadPhaseLayerFilter | 
| Allows objects from a specific broad phase layer only.  More... | |