![]()  | 
  
    Jolt Physics
    
   A multi core friendly Game Physics Engine 
   | 
 
Go to the source code of this file.
Classes | |
| class | AllHitCollisionCollector< CollectorType > | 
| Simple implementation that collects all hits and optionally sorts them on distance.  More... | |
| class | ClosestHitCollisionCollector< CollectorType > | 
| Simple implementation that collects the closest / deepest hit.  More... | |
| class | AnyHitCollisionCollector< CollectorType > | 
| Simple implementation that collects any hit.  More... | |