25 PlaneShapeSettings(
const Plane &inPlane,
const PhysicsMaterial *inMaterial =
nullptr,
float inHalfExtent = cDefaultHalfExtent) : mPlane(inPlane), mMaterial(inMaterial), mHalfExtent(inHalfExtent) { }
28 virtual ShapeResult
Create()
const override;
34 static constexpr float cDefaultHalfExtent = 1000.0f;
36 float mHalfExtent = cDefaultHalfExtent;
80 virtual void GetSupportingFace(
const SubShapeID &inSubShapeID,
Vec3Arg inDirection,
Vec3Arg inScale,
Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices)
const override;
82#ifdef JPH_DEBUG_RENDERER
98 virtual void GetTrianglesStart(GetTrianglesContext &ioContext,
const AABox &inBox,
Vec3Arg inPositionCOM,
QuatArg inRotation,
Vec3Arg inScale)
const override;
101 virtual int GetTrianglesNext(GetTrianglesContext &ioContext,
int inMaxTrianglesRequested,
Float3 *outTriangleVertices,
const PhysicsMaterial **outMaterials =
nullptr)
const override;
107 virtual void SaveBinaryState(
StreamOut &inStream)
const override;
118 static void sRegister();
122 virtual void RestoreBinaryState(
StreamIn &inStream)
override;
125 struct PSGetTrianglesContext;
128 void GetVertices(
Vec3 *outVertices)
const;
131 void CalculateLocalBounds();
134 static void sCollideConvexVsPlane(
const Shape *inShape1,
const Shape *inShape2,
Vec3Arg inScale1,
Vec3Arg inScale2,
Mat44Arg inCenterOfMassTransform1,
Mat44Arg inCenterOfMassTransform2,
const SubShapeIDCreator &inSubShapeIDCreator1,
const SubShapeIDCreator &inSubShapeIDCreator2,
const CollideShapeSettings &inCollideShapeSettings,
CollideShapeCollector &ioCollector,
const ShapeFilter &inShapeFilter);
#define JPH_EXPORT
Definition: Core.h:236
unsigned int uint
Definition: Core.h:452
#define JPH_NAMESPACE_END
Definition: Core.h:378
#define JPH_IF_DEBUG_RENDERER(...)
Definition: Core.h:536
#define JPH_NAMESPACE_BEGIN
Definition: Core.h:372
#define JPH_ASSERT(...)
Definition: IssueReporting.h:33
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition: Memory.h:31
#define JPH_DECLARE_SERIALIZABLE_VIRTUAL(linkage, class_name)
Definition: SerializableObject.h:109
EShapeSubType
This enumerates all shape types, each shape can return its type through Shape::GetSubType.
Definition: Shape.h:77
EShapeType
Shapes are categorized in groups, each shape can return which group it belongs to through its Shape::...
Definition: Shape.h:57
Axis aligned box.
Definition: AABox.h:16
Settings to be passed with a collision query.
Definition: CollideShape.h:94
Definition: CollideSoftBodyVertexIterator.h:15
Virtual interface that allows collecting multiple collision results.
Definition: CollisionCollector.h:45
Class that holds an RGBA color with 8-bits per component.
Definition: Color.h:16
Definition: DebugRenderer.h:47
Class that holds 3 floats. Used as a storage class. Convert to Vec3 for calculations.
Definition: Float3.h:13
Describes the mass and inertia properties of a body. Used during body construction only.
Definition: MassProperties.h:16
Holds a 4x4 matrix of floats, but supports also operations on the 3x3 upper left part of the matrix.
Definition: Mat44.h:13
Definition: PhysicsMaterial.h:23
static RefConst< PhysicsMaterial > sDefault
Default material that is used when a shape has no materials defined.
Definition: PhysicsMaterial.h:31
An infinite plane described by the formula X . Normal + Constant = 0.
Definition: Plane.h:11
Definition: PlaneShape.h:43
const Plane & GetPlane() const
Get the plane.
Definition: PlaneShape.h:53
virtual void GetSubmergedVolume(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const Plane &inSurface, float &outTotalVolume, float &outSubmergedVolume, Vec3 &outCenterOfBuoyancy JPH_IF_DEBUG_RENDERER(, RVec3Arg inBaseOffset)) const override
Definition: PlaneShape.h:104
virtual float GetVolume() const override
Definition: PlaneShape.h:115
PlaneShape(const Plane &inPlane, const PhysicsMaterial *inMaterial=nullptr, float inHalfExtent=PlaneShapeSettings::cDefaultHalfExtent)
Definition: PlaneShape.h:49
virtual Vec3 GetSurfaceNormal(const SubShapeID &inSubShapeID, Vec3Arg inLocalSurfacePosition) const override
Definition: PlaneShape.h:77
virtual AABox GetLocalBounds() const override
Get local bounding box including convex radius, this box is centered around the center of mass rather...
Definition: PlaneShape.h:62
virtual Stats GetStats() const override
Get stats of this shape. Use for logging / data collection purposes only. Does not add values from ch...
Definition: PlaneShape.h:112
float GetHalfExtent() const
Get the half-extent of the bounding box of the plane.
Definition: PlaneShape.h:56
JPH_OVERRIDE_NEW_DELETE PlaneShape()
Constructor.
Definition: PlaneShape.h:48
virtual const PhysicsMaterial * GetMaterial(const SubShapeID &inSubShapeID) const override
Get the material assigned to a particular sub shape ID.
Definition: PlaneShape.h:74
virtual float GetInnerRadius() const override
Definition: PlaneShape.h:68
virtual bool MustBeStatic() const override
Check if this shape can only be used to create a static body or if it can also be dynamic/kinematic.
Definition: PlaneShape.h:59
virtual uint GetSubShapeIDBitsRecursive() const override
Get the max number of sub shape ID bits that are needed to be able to address any leaf shape in this ...
Definition: PlaneShape.h:65
Class that constructs a PlaneShape.
Definition: PlaneShape.h:17
Plane mPlane
Plane that describes the shape. The negative half space is considered solid.
Definition: PlaneShape.h:30
PlaneShapeSettings(const Plane &inPlane, const PhysicsMaterial *inMaterial=nullptr, float inHalfExtent=cDefaultHalfExtent)
Create a plane shape.
Definition: PlaneShape.h:25
RefConst< PhysicsMaterial > mMaterial
Surface material of the plane.
Definition: PlaneShape.h:32
static constexpr float cDefaultHalfExtent
Default half-extent of the plane (total size along 1 axis will be 2 * half-extent)
Definition: PlaneShape.h:34
PlaneShapeSettings()=default
Default constructor for deserialization.
Specialization of cast result against a shape.
Definition: CastResult.h:30
Settings to be passed with a ray cast.
Definition: RayCast.h:70
Definition: Reference.h:157
Settings to be passed with a shape cast.
Definition: ShapeCast.h:92
Filter class.
Definition: ShapeFilter.h:17
Base class for all shapes (collision volume of a body). Defines a virtual interface for collision det...
Definition: Shape.h:186
virtual ShapeResult Create() const =0
Create a shape according to the settings specified by this object.
Simple binary input stream.
Definition: StreamIn.h:13
Simple binary output stream.
Definition: StreamOut.h:13
Definition: SubShapeID.h:108
A sub shape id contains a path to an element (usually a triangle or other primitive type) of a compou...
Definition: SubShapeID.h:23
bool IsEmpty() const
Definition: SubShapeID.h:65
Class that holds information about the shape that can be used for logging / data collection purposes.
Definition: Shape.h:408
Definition: ShapeCast.h:69