36        inline                  NodeID() = 
default;
 
   39        static inline NodeID    sInvalid()                          { 
return NodeID(cInvalidNodeIndex); }
 
   41        static inline NodeID    sFromNodeIndex(
uint32 inIdx)        { NodeID node_id(inIdx | cIsNode); 
JPH_ASSERT(node_id.IsNode()); 
return node_id; }
 
   44        inline bool             IsValid()
 const                     { 
return mID != cInvalidNodeIndex; }
 
   45        inline bool             IsBody()
 const                      { 
return (mID & cIsNode) == 0; }
 
   46        inline bool             IsNode()
 const                      { 
return (mID & cIsNode) != 0; }
 
   50        inline uint32           GetNodeIndex()
 const                { 
JPH_ASSERT(IsNode()); 
return mID & ~cIsNode; }
 
   54        inline bool             operator == (
const NodeID &inRHS)
 const { 
return mID == inRHS.mID; }
 
   57        friend class AtomicNodeID;
 
   59        inline explicit         NodeID(
uint32 inID)                 : mID(inID) { }
 
   66    static_assert(
sizeof(NodeID) == 
sizeof(
BodyID), 
"Body id's should have the same size as NodeIDs");
 
   73                                AtomicNodeID() = 
default;
 
   74        explicit                AtomicNodeID(
const NodeID &inRHS)           : mID(inRHS.mID) { }
 
   77        inline void             operator = (
const NodeID &inRHS)            { mID = inRHS.mID; }
 
   80        inline                  operator NodeID ()
 const                    { 
return NodeID(mID); }
 
   83        inline bool             IsValid()
 const                             { 
return mID != cInvalidNodeIndex; }
 
   87        inline bool             operator == (
const NodeID &inRHS)
 const     { 
return mID == inRHS.mID; }
 
   90        inline bool             CompareExchange(NodeID inOld, NodeID inNew) { 
return mID.compare_exchange_strong(inOld.mID, inNew.mID); }
 
  101        explicit                Node(
bool inIsChanged);
 
  104        void                    GetNodeBounds(
AABox &outBounds) 
const;
 
  107        void                    GetChildBounds(
int inChildIndex, 
AABox &outBounds) 
const;
 
  110        void                    SetChildBounds(
int inChildIndex, 
const AABox &inBounds);
 
  113        void                    InvalidateChildBounds(
int inChildIndex);
 
  116        bool                    EncapsulateChildBounds(
int inChildIndex, 
const AABox &inBounds);
 
  119        atomic<float>           mBoundsMinX[4];
 
  120        atomic<float>           mBoundsMinY[4];
 
  121        atomic<float>           mBoundsMinZ[4];
 
  122        atomic<float>           mBoundsMaxX[4];
 
  123        atomic<float>           mBoundsMaxY[4];
 
  124        atomic<float>           mBoundsMaxZ[4];
 
  127        AtomicNodeID            mChildNodeID[4];
 
  131        atomic<uint32>          mParentNodeIndex = cInvalidNodeIndex;
 
  135        atomic<uint32>          mIsChanged;
 
  142    static constexpr int        cStackSize = 128;
 
  144    static_assert(
sizeof(atomic<float>) == 4, 
"Assuming that an atomic doesn't add any additional storage");
 
  145    static_assert(
sizeof(atomic<uint32>) == 4, 
"Assuming that an atomic doesn't add any additional storage");
 
  146    static_assert(is_trivially_destructible<Node>(), 
"Assuming that we don't have a destructor");
 
  152    static_assert(Allocator::ObjectStorageSize == 128, 
"Node should be 128 bytes");
 
  159                                Tracking(
const Tracking &inRHS) : mBroadPhaseLayer(inRHS.mBroadPhaseLayer.load()), mObjectLayer(inRHS.mObjectLayer.load()), mBodyLocation(inRHS.mBodyLocation.load()) { }
 
  162        static const uint32     cInvalidBodyLocation = 0xffffffff;
 
  165        atomic<ObjectLayer>     mObjectLayer = cObjectLayerInvalid;
 
  166        atomic<uint32>          mBodyLocation { cInvalidBodyLocation };
 
  174#if defined(JPH_EXTERNAL_PROFILE) || defined(JPH_PROFILE_ENABLED) 
  176    void                        SetName(
const char *inName)         { mName = inName; }
 
  177    inline const char *         
GetName()
 const                     { 
return mName; }
 
  181    inline bool                 HasBodies()
 const                   { 
return mNumBodies != 0; }
 
  184    inline bool                 IsDirty()
 const                     { 
return mIsDirty; }
 
  187    inline bool                 CanBeUpdated()
 const                { 
return mFreeNodeBatch.mNumObjects == 0; }
 
  190    void                        Init(Allocator &inAllocator);
 
  198    void                        DiscardOldTree();
 
  201    AABox                       GetBounds() 
const;
 
  211        NodeID                  mLeafID = NodeID::sInvalid();
 
  254#ifdef JPH_TRACK_BROADPHASE_STATS 
  256    uint64                      GetTicks100Pct() 
const;
 
  259    void                        ReportStats(
uint64 inTicks100Pct) 
const;
 
  264    static const uint32         cInvalidNodeIndex = 0xffffffff;     
 
  265    static const float          cLargeFloat;                        
 
  266    static const AABox          cInvalidBounds;                     
 
  272        inline NodeID           GetNodeID()
 const                   { 
return NodeID::sFromNodeIndex(mIndex); }
 
  275        atomic<uint32>          mIndex { cInvalidNodeIndex };
 
  279    void                        GetBodyLocation(
const TrackingVector &inTracking, 
BodyID inBodyID, 
uint32 &outNodeIdx, 
uint32 &outChildIdx) 
const;
 
  280    void                        SetBodyLocation(TrackingVector &ioTracking, 
BodyID inBodyID, 
uint32 inNodeIdx, 
uint32 inChildIdx) 
const;
 
  281    static void                 sInvalidateBodyLocation(TrackingVector &ioTracking, 
BodyID inBodyID);
 
  284    JPH_INLINE 
const RootNode & GetCurrentRoot()
 const              { 
return mRootNode[mRootNodeIndex]; }
 
  285    JPH_INLINE RootNode &       GetCurrentRoot()                    { 
return mRootNode[mRootNodeIndex]; }
 
  288    inline AABox                GetNodeOrBodyBounds(
const BodyVector &inBodies, NodeID inNodeID) 
const;
 
  291    inline void                 MarkNodeAndParentsChanged(
uint32 inNodeIndex);
 
  294    inline void                 WidenAndMarkNodeAndParentsChanged(
uint32 inNodeIndex, 
const AABox &inNewBounds);
 
  297    inline uint32               AllocateNode(
bool inIsChanged);
 
  300    inline bool                 TryInsertLeaf(TrackingVector &ioTracking, 
int inNodeIndex, NodeID inLeafID, 
const AABox &inLeafBounds, 
int inLeafNumBodies);
 
  303    inline bool                 TryCreateNewRoot(TrackingVector &ioTracking, atomic<uint32> &ioRootNodeIndex, NodeID inLeafID, 
const AABox &inLeafBounds, 
int inLeafNumBodies);
 
  306    NodeID                      BuildTree(
const BodyVector &inBodies, TrackingVector &ioTracking, NodeID *ioNodeIDs, 
int inNumber, 
uint inMaxDepthMarkChanged, 
AABox &outBounds);
 
  310    static void                 sPartition(NodeID *ioNodeIDs, 
Vec3 *ioNodeCenters, 
int inNumber, 
int &outMidPoint);
 
  315    static void                 sPartition4(NodeID *ioNodeIDs, 
Vec3 *ioNodeCenters, 
int inBegin, 
int inEnd, 
int *outSplit);
 
  320    void                        ValidateTree(
const BodyVector &inBodies, 
const TrackingVector &inTracking, 
uint32 inNodeIndex, 
uint32 inNumExpectedBodies) 
const;
 
  323#ifdef JPH_DUMP_BROADPHASE_TREE 
  325    void                        DumpTree(
const NodeID &inRoot, 
const char *inFileNamePrefix) 
const;
 
  329    Allocator *                 mAllocator = 
nullptr;
 
  332    Allocator::Batch            mFreeNodeBatch;
 
  341    RootNode                    mRootNode[2];
 
  342    atomic<uint32>              mRootNodeIndex { 0 };
 
  345    atomic<bool>                mIsDirty = 
false;
 
  347#ifdef JPH_TRACK_BROADPHASE_STATS 
  349    mutable Mutex               mStatsMutex;
 
  355        uint64                  mBodiesVisited = 0;
 
  358        uint64                  mCollectorTicks = 0;
 
  364    uint64                      GetTicks100Pct(
const LayerToStats &inLayer) 
const;
 
  367    void                        ReportStats(
const char *inName, 
const LayerToStats &inLayer, 
uint64 inTicks100Pct) 
const;
 
  369    mutable LayerToStats        mCastRayStats;
 
  370    mutable LayerToStats        mCollideAABoxStats;
 
  371    mutable LayerToStats        mCollideSphereStats;
 
  372    mutable LayerToStats        mCollidePointStats;
 
  373    mutable LayerToStats        mCollideOrientedBoxStats;
 
  374    mutable LayerToStats        mCastAABoxStats;
 
  378    uint                        GetMaxTreeDepth(
const NodeID &inNodeID) 
const;
 
  381    template <
class Visitor>
 
  384#if defined(JPH_EXTERNAL_PROFILE) || defined(JPH_PROFILE_ENABLED) 
  386    const char *                mName = 
"Layer";
 
#define JPH_IF_TRACK_BROADPHASE_STATS(...)
Definition: BroadPhase.h:16
 
#define JPH_EXPORT
Definition: Core.h:236
 
#define JPH_CACHE_LINE_SIZE
Definition: Core.h:492
 
std::uint64_t uint64
Definition: Core.h:456
 
unsigned int uint
Definition: Core.h:452
 
#define JPH_NAMESPACE_END
Definition: Core.h:378
 
std::uint32_t uint32
Definition: Core.h:455
 
#define JPH_NAMESPACE_BEGIN
Definition: Core.h:372
 
#define JPH_ASSERT(...)
Definition: IssueReporting.h:33
 
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition: Memory.h:31
 
std::unordered_map< Key, T, Hash, KeyEqual, STLAllocator< pair< const Key, T > > > UnorderedMap
Definition: UnorderedMap.h:13
 
Axis aligned box.
Definition: AABox.h:16
 
ID of a body. This is a way of reasoning about bodies in a multithreaded simulation while avoiding ra...
Definition: BodyID.h:13
 
static constexpr uint32 cBroadPhaseBit
This bit is used by the broadphase.
Definition: BodyID.h:18
 
uint32 GetIndexAndSequenceNumber() const
Returns the index and sequence number combined in an uint32.
Definition: BodyID.h:58
 
uint8 Type
Definition: BroadPhaseLayer.h:20
 
Virtual interface that allows collecting multiple collision results.
Definition: CollisionCollector.h:45
 
Class that makes another class non-copyable. Usage: Inherit from NonCopyable.
Definition: NonCopyable.h:11
 
Filter class for object layers.
Definition: ObjectLayer.h:28
 
Filter class to test if two objects can collide based on their object layer. Used while finding colli...
Definition: ObjectLayer.h:50
 
Oriented box.
Definition: OrientedBox.h:18
 
Definition: QuadTree.h:21
 
const char * GetName() const
Definition: QuadTree.h:177
 
bool HasBodies() const
Check if there is anything in the tree.
Definition: QuadTree.h:181
 
bool IsDirty() const
Check if the tree needs an UpdatePrepare/Finalize()
Definition: QuadTree.h:184
 
bool CanBeUpdated() const
Check if this tree can get an UpdatePrepare/Finalize() or if it needs a DiscardOldTree() first.
Definition: QuadTree.h:187
 
void SetName(const char *inName)
Name of the tree for debugging purposes.
Definition: QuadTree.h:176
 
Structure that holds AABox moving linearly through 3d space.
Definition: AABoxCast.h:13
 
Temporary data structure to pass information between AddBodiesPrepare and AddBodiesFinalize/Abort.
Definition: QuadTree.h:210
 
AABox mLeafBounds
Definition: QuadTree.h:212
 
Data to track location of a Body in the tree.
Definition: QuadTree.h:156
 
Tracking(const Tracking &inRHS)
Definition: QuadTree.h:159
 
Tracking()=default
Constructor to satisfy the vector class.
 
Definition: QuadTree.h:193
 
NodeID mRootNodeID
This will be the new root node id.
Definition: QuadTree.h:194