Jolt Physics
A multi core friendly Game Physics Engine
Loading...
Searching...
No Matches
TaperedCapsuleShape.h
Go to the documentation of this file.
1// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3// SPDX-License-Identifier: MIT
4
5#pragma once
6
8#ifdef JPH_DEBUG_RENDERER
10#endif // JPH_DEBUG_RENDERER
11
13
16{
18
19public:
22
24 TaperedCapsuleShapeSettings(float inHalfHeightOfTaperedCylinder, float inTopRadius, float inBottomRadius, const PhysicsMaterial *inMaterial = nullptr);
25
27 bool IsValid() const { return mTopRadius > 0.0f && mBottomRadius > 0.0f && mHalfHeightOfTaperedCylinder >= 0.0f; }
28
30 bool IsSphere() const;
31
32 // See: ShapeSettings
33 virtual ShapeResult Create() const override;
34
35 float mHalfHeightOfTaperedCylinder = 0.0f;
36 float mTopRadius = 0.0f;
37 float mBottomRadius = 0.0f;
38};
39
42{
43public:
45
48 TaperedCapsuleShape(const TaperedCapsuleShapeSettings &inSettings, ShapeResult &outResult);
49
51 inline float GetTopRadius() const { return mTopRadius; }
52
54 inline float GetBottomRadius() const { return mBottomRadius; }
55
57 inline float GetHalfHeight() const { return 0.5f * (mTopCenter - mBottomCenter); }
58
59 // See Shape::GetCenterOfMass
60 virtual Vec3 GetCenterOfMass() const override { return mCenterOfMass; }
61
62 // See Shape::GetLocalBounds
63 virtual AABox GetLocalBounds() const override;
64
65 // See Shape::GetWorldSpaceBounds
66 virtual AABox GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const override;
68
69 // See Shape::GetInnerRadius
70 virtual float GetInnerRadius() const override { return min(mTopRadius, mBottomRadius); }
71
72 // See Shape::GetMassProperties
73 virtual MassProperties GetMassProperties() const override;
74
75 // See Shape::GetSurfaceNormal
76 virtual Vec3 GetSurfaceNormal(const SubShapeID &inSubShapeID, Vec3Arg inLocalSurfacePosition) const override;
77
78 // See Shape::GetSupportingFace
79 virtual void GetSupportingFace(const SubShapeID &inSubShapeID, Vec3Arg inDirection, Vec3Arg inScale, Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) const override;
80
81 // See ConvexShape::GetSupportFunction
82 virtual const Support * GetSupportFunction(ESupportMode inMode, SupportBuffer &inBuffer, Vec3Arg inScale) const override;
83
84 // See: Shape::CollideSoftBodyVertices
85 virtual void CollideSoftBodyVertices(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const CollideSoftBodyVertexIterator &inVertices, uint inNumVertices, int inCollidingShapeIndex) const override;
86
87#ifdef JPH_DEBUG_RENDERER
88 // See Shape::Draw
89 virtual void Draw(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inUseMaterialColors, bool inDrawWireframe) const override;
90#endif // JPH_DEBUG_RENDERER
91
92 // See Shape
93 virtual void SaveBinaryState(StreamOut &inStream) const override;
94
95 // See Shape::GetStats
96 virtual Stats GetStats() const override { return Stats(sizeof(*this), 0); }
97
98 // See Shape::GetVolume
99 virtual float GetVolume() const override { return GetLocalBounds().GetVolume(); } // Volume is approximate!
100
101 // See Shape::IsValidScale
102 virtual bool IsValidScale(Vec3Arg inScale) const override;
103
104 // See Shape::MakeScaleValid
105 virtual Vec3 MakeScaleValid(Vec3Arg inScale) const override;
106
107 // Register shape functions with the registry
108 static void sRegister();
109
110protected:
111 // See: Shape::RestoreBinaryState
112 virtual void RestoreBinaryState(StreamIn &inStream) override;
113
114private:
115 // Class for GetSupportFunction
116 class TaperedCapsule;
117
119 AABox GetInertiaApproximation() const;
120
121 Vec3 mCenterOfMass = Vec3::sZero();
122 float mTopRadius = 0.0f;
123 float mBottomRadius = 0.0f;
124 float mTopCenter = 0.0f;
125 float mBottomCenter = 0.0f;
126 float mConvexRadius = 0.0f;
127 float mSinAlpha = 0.0f;
128 float mTanAlpha = 0.0f;
129
130#ifdef JPH_DEBUG_RENDERER
131 mutable DebugRenderer::GeometryRef mGeometry;
132#endif // JPH_DEBUG_RENDERER
133};
134
#define JPH_EXPORT
Definition: Core.h:236
unsigned int uint
Definition: Core.h:452
#define JPH_NAMESPACE_END
Definition: Core.h:378
#define JPH_NAMESPACE_BEGIN
Definition: Core.h:372
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition: Memory.h:31
#define JPH_DECLARE_SERIALIZABLE_VIRTUAL(linkage, class_name)
Definition: SerializableObject.h:109
EShapeSubType
This enumerates all shape types, each shape can return its type through Shape::GetSubType.
Definition: Shape.h:77
Axis aligned box.
Definition: AABox.h:16
Definition: CollideSoftBodyVertexIterator.h:15
Class that holds an RGBA color with 8-bits per component.
Definition: Color.h:16
Base class for all convex shapes. Defines a virtual interface.
Definition: ConvexShape.h:36
Class that constructs a ConvexShape (abstract)
Definition: ConvexShape.h:18
Definition: DebugRenderer.h:47
Describes the mass and inertia properties of a body. Used during body construction only.
Definition: MassProperties.h:16
Holds a 4x4 matrix of floats, but supports also operations on the 3x3 upper left part of the matrix.
Definition: Mat44.h:13
Definition: PhysicsMaterial.h:23
virtual AABox GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const
Definition: Shape.h:222
virtual ShapeResult Create() const =0
Create a shape according to the settings specified by this object.
Simple binary input stream.
Definition: StreamIn.h:13
Simple binary output stream.
Definition: StreamOut.h:13
A sub shape id contains a path to an element (usually a triangle or other primitive type) of a compou...
Definition: SubShapeID.h:23
Definition: TaperedCapsuleShape.cpp:137
A capsule with different top and bottom radii.
Definition: TaperedCapsuleShape.h:42
float GetHalfHeight() const
Get half height between the top and bottom sphere center.
Definition: TaperedCapsuleShape.h:57
float GetBottomRadius() const
Get bottom radius of the tapered capsule.
Definition: TaperedCapsuleShape.h:54
JPH_OVERRIDE_NEW_DELETE TaperedCapsuleShape()
Constructor.
Definition: TaperedCapsuleShape.h:47
float GetTopRadius() const
Get top radius of the tapered capsule.
Definition: TaperedCapsuleShape.h:51
virtual Stats GetStats() const override
Get stats of this shape. Use for logging / data collection purposes only. Does not add values from ch...
Definition: TaperedCapsuleShape.h:96
virtual Vec3 GetCenterOfMass() const override
All shapes are centered around their center of mass. This function returns the center of mass positio...
Definition: TaperedCapsuleShape.h:60
virtual float GetVolume() const override
Definition: TaperedCapsuleShape.h:99
virtual float GetInnerRadius() const override
Definition: TaperedCapsuleShape.h:70
Class that constructs a TaperedCapsuleShape.
Definition: TaperedCapsuleShape.h:16
TaperedCapsuleShapeSettings()=default
Default constructor for deserialization.
bool IsValid() const
Check if the settings are valid.
Definition: TaperedCapsuleShape.h:27
Definition: Vec3.h:17
static JPH_INLINE Vec3 sZero()
Vector with all zeros.
Definition: Vec3.inl:107
Class that holds information about the shape that can be used for logging / data collection purposes.
Definition: Shape.h:408