![]() |
Jolt Physics
A multi core friendly Game Physics Engine
|
#include "HairStructs.h"Go to the source code of this file.
Macros | |
| #define | JPH_SHADER_BIND_SCALP_VERTICES(name) |
| #define | JPH_SHADER_BIND_SCALP_TRIANGLES(name) |
| #define JPH_SHADER_BIND_SCALP_TRIANGLES | ( | name | ) |
| #define JPH_SHADER_BIND_SCALP_VERTICES | ( | name | ) |