![]() |
Jolt Physics
A multi core friendly Game Physics Engine
|
#include <Jolt/Physics/Collision/Shape/Shape.h>#include <Jolt/Physics/Collision/PhysicsMaterial.h>#include <Jolt/Core/ByteBuffer.h>#include <Jolt/Geometry/Triangle.h>#include <Jolt/Geometry/IndexedTriangle.h>#include <Jolt/Renderer/DebugRenderer.h>Go to the source code of this file.
Classes | |
| class | MeshShapeSettings |
| Class that constructs a MeshShape. More... | |
| class | MeshShape |