Jolt Physics
A multi core friendly Game Physics Engine
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SkeletalAnimation.cpp File Reference

Functions

JPH_NAMESPACE_BEGIN JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL (SkeletalAnimation::JointState)
 
 JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL (SkeletalAnimation::Keyframe)
 
 JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL (SkeletalAnimation::AnimatedJoint)
 
 JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL (SkeletalAnimation)
 

Function Documentation

◆ JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL() [1/4]

JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL ( SkeletalAnimation  )

◆ JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL() [2/4]

JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL ( SkeletalAnimation::AnimatedJoint  )

◆ JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL() [3/4]

JPH_NAMESPACE_BEGIN JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL ( SkeletalAnimation::JointState  )

◆ JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL() [4/4]

JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL ( SkeletalAnimation::Keyframe  )