Jolt Physics
A multi core friendly Game Physics Engine
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All information for a single frame. More...
#include <DebugRendererRecorder.h>
Public Attributes | |
Array< LineBlob > | mLines |
Array< TriangleBlob > | mTriangles |
Array< TextBlob > | mTexts |
Array< GeometryBlob > | mGeometries |
All information for a single frame.
Array<GeometryBlob> DebugRendererRecorder::Frame::mGeometries |
Array<TriangleBlob> DebugRendererRecorder::Frame::mTriangles |