Jolt Physics
A multi core friendly Game Physics Engine
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Class that constructs a TaperedCylinderShape. More...
#include <TaperedCylinderShape.h>
Public Member Functions | |
TaperedCylinderShapeSettings ()=default | |
Default constructor for deserialization. More... | |
TaperedCylinderShapeSettings (float inHalfHeightOfTaperedCylinder, float inTopRadius, float inBottomRadius, float inConvexRadius=cDefaultConvexRadius, const PhysicsMaterial *inMaterial=nullptr) | |
Create a tapered cylinder centered around the origin with bottom at (0, -inHalfHeightOfTaperedCylinder, 0) with radius inBottomRadius and top at (0, inHalfHeightOfTaperedCylinder, 0) with radius inTopRadius. More... | |
virtual ShapeResult | Create () const override |
Create a shape according to the settings specified by this object. More... | |
Public Member Functions inherited from ConvexShapeSettings | |
ConvexShapeSettings ()=default | |
Constructor. More... | |
ConvexShapeSettings (const PhysicsMaterial *inMaterial) | |
void | SetDensity (float inDensity) |
Set the density of the object in kg / m^3. More... | |
Public Member Functions inherited from ShapeSettings | |
virtual ShapeResult | Create () const =0 |
Create a shape according to the settings specified by this object. More... | |
void | ClearCachedResult () |
Public Member Functions inherited from SerializableObject | |
virtual | ~SerializableObject ()=default |
Constructor. More... | |
Public Member Functions inherited from NonCopyable | |
NonCopyable ()=default | |
NonCopyable (const NonCopyable &)=delete | |
void | operator= (const NonCopyable &)=delete |
Public Member Functions inherited from RefTarget< ShapeSettings > | |
RefTarget ()=default | |
Constructor. More... | |
RefTarget (const RefTarget &) | |
~RefTarget () | |
assert no one is referencing us More... | |
void | SetEmbedded () const |
RefTarget & | operator= (const RefTarget &) |
Assignment operator. More... | |
uint32 | GetRefCount () const |
Get current refcount of this object. More... | |
void | AddRef () const |
Add or release a reference to this object. More... | |
void | Release () const |
Public Attributes | |
float | mHalfHeight = 0.0f |
float | mTopRadius = 0.0f |
float | mBottomRadius = 0.0f |
float | mConvexRadius = 0.0f |
Public Attributes inherited from ConvexShapeSettings | |
RefConst< PhysicsMaterial > | mMaterial |
Material assigned to this shape. More... | |
float | mDensity = 1000.0f |
Uniform density of the interior of the convex object (kg / m^3) More... | |
Public Attributes inherited from ShapeSettings | |
uint64 | mUserData = 0 |
User data (to be used freely by the application) More... | |
Additional Inherited Members | |
Public Types inherited from ShapeSettings | |
using | ShapeResult = Result< Ref< Shape > > |
Static Public Member Functions inherited from RefTarget< ShapeSettings > | |
static int | sInternalGetRefCountOffset () |
INTERNAL HELPER FUNCTION USED BY SERIALIZATION. More... | |
Protected Attributes inherited from ShapeSettings | |
ShapeResult | mCachedResult |
Protected Attributes inherited from RefTarget< ShapeSettings > | |
atomic< uint32 > | mRefCount |
Current reference count. More... | |
Static Protected Attributes inherited from RefTarget< ShapeSettings > | |
static constexpr uint32 | cEmbedded |
A large value that gets added to the refcount to mark the object as embedded. More... | |
Class that constructs a TaperedCylinderShape.
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default |
Default constructor for deserialization.
TaperedCylinderShapeSettings::TaperedCylinderShapeSettings | ( | float | inHalfHeightOfTaperedCylinder, |
float | inTopRadius, | ||
float | inBottomRadius, | ||
float | inConvexRadius = cDefaultConvexRadius , |
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const PhysicsMaterial * | inMaterial = nullptr |
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) |
Create a tapered cylinder centered around the origin with bottom at (0, -inHalfHeightOfTaperedCylinder, 0) with radius inBottomRadius and top at (0, inHalfHeightOfTaperedCylinder, 0) with radius inTopRadius.
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overridevirtual |
Create a shape according to the settings specified by this object.
Implements ShapeSettings.
float TaperedCylinderShapeSettings::mBottomRadius = 0.0f |
float TaperedCylinderShapeSettings::mConvexRadius = 0.0f |
float TaperedCylinderShapeSettings::mHalfHeight = 0.0f |
float TaperedCylinderShapeSettings::mTopRadius = 0.0f |