27 float mHalfHeight = 0.0f;
28 float mTopRadius = 0.0f;
29 float mBottomRadius = 0.0f;
30 float mConvexRadius = 0.0f;
59 virtual AABox GetLocalBounds()
const override;
62 virtual float GetInnerRadius()
const override {
return min(mTopRadius, mBottomRadius); }
68 virtual Vec3 GetSurfaceNormal(
const SubShapeID &inSubShapeID,
Vec3Arg inLocalSurfacePosition)
const override;
71 virtual void GetSupportingFace(
const SubShapeID &inSubShapeID,
Vec3Arg inDirection,
Vec3Arg inScale,
Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices)
const override;
74 virtual const Support * GetSupportFunction(ESupportMode inMode, SupportBuffer &inBuffer,
Vec3Arg inScale)
const override;
83 virtual void GetTrianglesStart(GetTrianglesContext &ioContext,
const AABox &inBox,
Vec3Arg inPositionCOM,
QuatArg inRotation,
Vec3Arg inScale)
const override;
86 virtual int GetTrianglesNext(GetTrianglesContext &ioContext,
int inMaxTrianglesRequested,
Float3 *outTriangleVertices,
const PhysicsMaterial **outMaterials =
nullptr)
const override;
88#ifdef JPH_DEBUG_RENDERER
94 virtual void SaveBinaryState(
StreamOut &inStream)
const override;
100 virtual float GetVolume()
const override;
103 virtual bool IsValidScale(
Vec3Arg inScale)
const override;
106 virtual Vec3 MakeScaleValid(
Vec3Arg inScale)
const override;
109 static void sRegister();
113 virtual void RestoreBinaryState(
StreamIn &inStream)
override;
120 class TCSGetTrianglesContext;
123 JPH_INLINE
void GetScaled(
Vec3Arg inScale,
float &outTop,
float &outBottom,
float &outTopRadius,
float &outBottomRadius,
float &outConvexRadius)
const;
126 float mBottom = 0.0f;
127 float mTopRadius = 0.0f;
128 float mBottomRadius = 0.0f;
129 float mConvexRadius = 0.0f;
#define JPH_EXPORT
Definition: Core.h:236
unsigned int uint
Definition: Core.h:452
#define JPH_NAMESPACE_END
Definition: Core.h:378
#define JPH_NAMESPACE_BEGIN
Definition: Core.h:372
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition: Memory.h:31
constexpr float cDefaultConvexRadius
How much padding to add around objects.
Definition: PhysicsSettings.h:16
#define JPH_DECLARE_SERIALIZABLE_VIRTUAL(linkage, class_name)
Definition: SerializableObject.h:109
EShapeSubType
This enumerates all shape types, each shape can return its type through Shape::GetSubType.
Definition: Shape.h:77
Axis aligned box.
Definition: AABox.h:16
Definition: CollideSoftBodyVertexIterator.h:15
Virtual interface that allows collecting multiple collision results.
Definition: CollisionCollector.h:45
Class that holds an RGBA color with 8-bits per component.
Definition: Color.h:16
Base class for all convex shapes. Defines a virtual interface.
Definition: ConvexShape.h:36
Class that constructs a ConvexShape (abstract)
Definition: ConvexShape.h:18
Definition: DebugRenderer.h:47
Class that holds 3 floats. Used as a storage class. Convert to Vec3 for calculations.
Definition: Float3.h:13
Describes the mass and inertia properties of a body. Used during body construction only.
Definition: MassProperties.h:16
Holds a 4x4 matrix of floats, but supports also operations on the 3x3 upper left part of the matrix.
Definition: Mat44.h:13
Definition: PhysicsMaterial.h:23
Filter class.
Definition: ShapeFilter.h:17
virtual ShapeResult Create() const =0
Create a shape according to the settings specified by this object.
Simple binary input stream.
Definition: StreamIn.h:13
Simple binary output stream.
Definition: StreamOut.h:13
Definition: SubShapeID.h:108
A sub shape id contains a path to an element (usually a triangle or other primitive type) of a compou...
Definition: SubShapeID.h:23
Definition: TaperedCylinderShape.cpp:148
A cylinder with different top and bottom radii.
Definition: TaperedCylinderShape.h:35
virtual float GetInnerRadius() const override
Definition: TaperedCylinderShape.h:62
float GetTopRadius() const
Get top radius of the tapered cylinder.
Definition: TaperedCylinderShape.h:44
float GetConvexRadius() const
Get convex radius of the tapered cylinder.
Definition: TaperedCylinderShape.h:50
virtual Stats GetStats() const override
Get stats of this shape. Use for logging / data collection purposes only. Does not add values from ch...
Definition: TaperedCylinderShape.h:97
float GetBottomRadius() const
Get bottom radius of the tapered cylinder.
Definition: TaperedCylinderShape.h:47
virtual Vec3 GetCenterOfMass() const override
All shapes are centered around their center of mass. This function returns the center of mass positio...
Definition: TaperedCylinderShape.h:56
JPH_OVERRIDE_NEW_DELETE TaperedCylinderShape()
Constructor.
Definition: TaperedCylinderShape.h:40
float GetHalfHeight() const
Get half height of the tapered cylinder.
Definition: TaperedCylinderShape.h:53
Class that constructs a TaperedCylinderShape.
Definition: TaperedCylinderShape.h:14
TaperedCylinderShapeSettings()=default
Default constructor for deserialization.
Class that holds information about the shape that can be used for logging / data collection purposes.
Definition: Shape.h:408