Jolt Physics
A multi core friendly Game Physics Engine
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RegisterTypes.cpp File Reference

Functions

JPH_NAMESPACE_BEGIN void RegisterTypes ()
 Register all physics types with the factory. More...
 
void UnregisterTypes ()
 Unregisters all types with the factory and cleans up the default material. More...
 

Function Documentation

◆ RegisterTypes()

JPH_NAMESPACE_BEGIN void RegisterTypes ( )

Register all physics types with the factory.

◆ UnregisterTypes()

void UnregisterTypes ( )

Unregisters all types with the factory and cleans up the default material.