50 virtual int GetIntersectingSubShapes(
const AABox &inBox,
uint *outSubShapeIndices,
int inMaxSubShapeIndices)
const override;
53 virtual int GetIntersectingSubShapes(
const OrientedBox &inBox,
uint *outSubShapeIndices,
int inMaxSubShapeIndices)
const override;
56 virtual void SaveBinaryState(
StreamOut &inStream)
const override;
59 virtual Stats GetStats()
const override {
return Stats(
sizeof(*
this) + mSubShapes.size() *
sizeof(
SubShape) + mSubShapeBounds.size() *
sizeof(Bounds), 0); }
69 void RemoveShape(
uint inIndex);
84 void ModifyShapes(
uint inStartIndex,
uint inNumber,
const Vec3 *inPositions,
const Quat *inRotations,
uint inPositionStride =
sizeof(
Vec3),
uint inRotationStride =
sizeof(
Quat));
89 void AdjustCenterOfMass();
94 static void sRegister();
98 virtual void RestoreBinaryState(
StreamIn &inStream)
override;
102 template <
class BoxType>
103 struct GetIntersectingSubShapesVisitorMC :
public GetIntersectingSubShapesVisitor<BoxType>
105 using GetIntersectingSubShapesVisitor<BoxType>::GetIntersectingSubShapesVisitor;
111 return GetIntersectingSubShapesVisitor<BoxType>::TestBounds(inBoundsMinX, inBoundsMinY, inBoundsMinZ, inBoundsMaxX, inBoundsMaxY, inBoundsMaxZ);
114 JPH_INLINE
bool ShouldVisitBlock(
UVec4Arg inResult)
const
119 JPH_INLINE
bool ShouldVisitSubShape(
UVec4Arg inResult,
uint inIndexInBlock)
const
121 return inResult[inIndexInBlock] != 0;
126 inline uint GetNumBlocks()
const {
return ((
uint)mSubShapes.size() + 3) >> 2; }
129 void EnsureSubShapeBoundsCapacity();
134 void CalculateSubShapeBounds(
uint inStartIdx,
uint inNumber);
137 void CalculateLocalBounds();
139 template <
class Visitor>
140 JPH_INLINE
void WalkSubShapes(Visitor &ioVisitor)
const;
143 static void sCollideCompoundVsShape(
const Shape *inShape1,
const Shape *inShape2,
Vec3Arg inScale1,
Vec3Arg inScale2,
Mat44Arg inCenterOfMassTransform1,
Mat44Arg inCenterOfMassTransform2,
const SubShapeIDCreator &inSubShapeIDCreator1,
const SubShapeIDCreator &inSubShapeIDCreator2,
const CollideShapeSettings &inCollideShapeSettings,
CollideShapeCollector &ioCollector,
const ShapeFilter &inShapeFilter);
144 static void sCollideShapeVsCompound(
const Shape *inShape1,
const Shape *inShape2,
Vec3Arg inScale1,
Vec3Arg inScale2,
Mat44Arg inCenterOfMassTransform1,
Mat44Arg inCenterOfMassTransform2,
const SubShapeIDCreator &inSubShapeIDCreator1,
const SubShapeIDCreator &inSubShapeIDCreator2,
const CollideShapeSettings &inCollideShapeSettings,
CollideShapeCollector &ioCollector,
const ShapeFilter &inShapeFilter);
#define JPH_EXPORT
Definition: Core.h:227
unsigned int uint
Definition: Core.h:439
#define JPH_NAMESPACE_END
Definition: Core.h:367
std::uint32_t uint32
Definition: Core.h:442
#define JPH_NAMESPACE_BEGIN
Definition: Core.h:361
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition: Memory.h:29
std::vector< T, STLAllocator< T > > Array
Definition: STLAllocator.h:81
#define JPH_DECLARE_SERIALIZABLE_VIRTUAL(linkage, class_name)
Definition: SerializableObject.h:100
EShapeSubType
This enumerates all shape types, each shape can return its type through Shape::GetSubType.
Definition: Shape.h:74
Axis aligned box.
Definition: AABox.h:16
Settings to be passed with a collision query.
Definition: CollideShape.h:94
Virtual interface that allows collecting multiple collision results.
Definition: CollisionCollector.h:45
Base class for a compound shape.
Definition: CompoundShape.h:49
Base class settings to construct a compound shape.
Definition: CompoundShape.h:18
void AddShape(Vec3Arg inPosition, QuatArg inRotation, const ShapeSettings *inShape, uint32 inUserData=0)
Add a shape to the compound.
Definition: CompoundShape.cpp:37
Holds a 4x4 matrix of floats, but supports also operations on the 3x3 upper left part of the matrix.
Definition: Mat44.h:13
Definition: MutableCompoundShape.h:31
JPH_OVERRIDE_NEW_DELETE MutableCompoundShape()
Constructor.
Definition: MutableCompoundShape.h:36
virtual Stats GetStats() const override
Get stats of this shape. Use for logging / data collection purposes only. Does not add values from ch...
Definition: MutableCompoundShape.h:59
Class that constructs a MutableCompoundShape.
Definition: MutableCompoundShape.h:15
Oriented box.
Definition: OrientedBox.h:18
Specialization of cast result against a shape.
Definition: CastResult.h:30
Settings to be passed with a ray cast.
Definition: RayCast.h:70
Settings to be passed with a shape cast.
Definition: ShapeCast.h:92
Filter class.
Definition: ShapeFilter.h:17
Base class for all shapes (collision volume of a body). Defines a virtual interface for collision det...
Definition: Shape.h:178
virtual ShapeResult Create() const =0
Create a shape according to the settings specified by this object.
Simple binary input stream.
Definition: StreamIn.h:13
Simple binary output stream.
Definition: StreamOut.h:13
Definition: SubShapeID.h:108
JPH_INLINE bool TestAnyTrue() const
Test if any of the components are true (true is when highest bit of component is set)
Definition: UVec4.inl:390
Definition: CompoundShape.h:135
Class that holds information about the shape that can be used for logging / data collection purposes.
Definition: Shape.h:396
Definition: ShapeCast.h:69