24    virtual ShapeResult     
Create() 
const override;
 
   47    virtual AABox           GetLocalBounds() 
const override;
 
   50    virtual AABox           GetWorldSpaceBounds(
Mat44Arg inCenterOfMassTransform, 
Vec3Arg inScale) 
const override;
 
   60    virtual Vec3            GetSurfaceNormal(
const SubShapeID &inSubShapeID, 
Vec3Arg inLocalSurfacePosition) 
const override;
 
   66    virtual const Support * GetSupportFunction(ESupportMode inMode, SupportBuffer &inBuffer, 
Vec3Arg inScale) 
const override;
 
   71#ifdef JPH_DEBUG_RENDERER 
   84    virtual void            CollideSoftBodyVertices(
Mat44Arg inCenterOfMassTransform, 
Vec3Arg inScale, 
SoftBodyVertex *ioVertices, 
uint inNumVertices, 
float inDeltaTime, 
Vec3Arg inDisplacementDueToGravity, 
int inCollidingShapeIndex) 
const override;
 
   90    virtual void            GetTrianglesStart(GetTrianglesContext &ioContext, 
const AABox &inBox, 
Vec3Arg inPositionCOM, 
QuatArg inRotation, 
Vec3Arg inScale) 
const override;
 
   93    virtual int             GetTrianglesNext(GetTrianglesContext &ioContext, 
int inMaxTrianglesRequested, 
Float3 *outTriangleVertices, 
const PhysicsMaterial **outMaterials = 
nullptr) 
const override;
 
   96    virtual void            SaveBinaryState(
StreamOut &inStream) 
const override;
 
  102    virtual float           GetVolume()
 const override                                                          { 
return 4.0f / 3.0f * JPH_PI * 
Cubed(mRadius); }
 
  105    virtual bool            IsValidScale(
Vec3Arg inScale) 
const override;
 
  108    static void             sRegister();
 
  112    virtual void            RestoreBinaryState(
StreamIn &inStream) 
override;
 
  116    inline float            GetScaledRadius(
Vec3Arg inScale) 
const;
 
  119    class                   SphereNoConvex;
 
  120    class                   SphereWithConvex;
 
  122    float                   mRadius = 0.0f;
 
#define JPH_EXPORT
Definition: Core.h:227
unsigned int uint
Definition: Core.h:439
#define JPH_NAMESPACE_END
Definition: Core.h:367
#define JPH_IF_DEBUG_RENDERER(...)
Definition: Core.h:510
#define JPH_NAMESPACE_BEGIN
Definition: Core.h:361
#define JPH_ASSERT(...)
Definition: IssueReporting.h:33
constexpr T Cubed(T inV)
Returns .
Definition: Math.h:59
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition: Memory.h:29
#define JPH_DECLARE_SERIALIZABLE_VIRTUAL(linkage, class_name)
Definition: SerializableObject.h:100
EShapeSubType
This enumerates all shape types, each shape can return its type through Shape::GetSubType.
Definition: Shape.h:74
Axis aligned box.
Definition: AABox.h:16
Virtual interface that allows collecting multiple collision results.
Definition: CollisionCollector.h:45
Class that holds an RGBA color with 8-bits per component.
Definition: Color.h:16
Base class for all convex shapes. Defines a virtual interface.
Definition: ConvexShape.h:36
Class that constructs a ConvexShape (abstract)
Definition: ConvexShape.h:18
Definition: DebugRenderer.h:47
Class that holds 3 floats. Used as a storage class. Convert to Vec3 for calculations.
Definition: Float3.h:13
Describes the mass and inertia properties of a body. Used during body construction only.
Definition: MassProperties.h:16
Holds a 4x4 matrix of floats, but supports also operations on the 3x3 upper left part of the matrix.
Definition: Mat44.h:13
Definition: PhysicsMaterial.h:23
An infinite plane described by the formula X . Normal + Constant = 0.
Definition: Plane.h:11
Specialization of cast result against a shape.
Definition: CastResult.h:30
Settings to be passed with a ray cast.
Definition: RayCast.h:70
Filter class.
Definition: ShapeFilter.h:17
virtual AABox GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const
Definition: Shape.h:214
virtual ShapeResult Create() const =0
Create a shape according to the settings specified by this object.
Definition: SoftBodyVertex.h:16
Definition: SphereShape.h:32
float GetRadius() const
Radius of the sphere.
Definition: SphereShape.h:44
SphereShape(float inRadius, const PhysicsMaterial *inMaterial=nullptr)
Create a sphere with radius inRadius.
Definition: SphereShape.h:41
virtual float GetVolume() const override
Definition: SphereShape.h:102
JPH_OVERRIDE_NEW_DELETE SphereShape()
Constructor.
Definition: SphereShape.h:37
virtual void GetSupportingFace(const SubShapeID &inSubShapeID, Vec3Arg inDirection, Vec3Arg inScale, Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) const override
Definition: SphereShape.h:63
virtual Stats GetStats() const override
Get stats of this shape. Use for logging / data collection purposes only. Does not add values from ch...
Definition: SphereShape.h:99
virtual float GetInnerRadius() const override
Definition: SphereShape.h:54
Class that constructs a SphereShape.
Definition: SphereShape.h:13
Simple binary input stream.
Definition: StreamIn.h:13
Simple binary output stream.
Definition: StreamOut.h:13
Definition: SubShapeID.h:108
A sub shape id contains a path to an element (usually a triangle or other primitive type) of a compou...
Definition: SubShapeID.h:23
Class that holds information about the shape that can be used for logging / data collection purposes.
Definition: Shape.h:396