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    Jolt Physics
    
   A multi core friendly Game Physics Engine 
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Runtime controller class. More...
#include <WheeledVehicleController.h>
  
Public Types | |
| using | Differentials = Array< VehicleDifferentialSettings > | 
| Typedefs.  More... | |
| using | TireMaxImpulseCallback = function< void(uint inWheelIndex, float &outLongitudinalImpulse, float &outLateralImpulse, float inSuspensionImpulse, float inLongitudinalFriction, float inLateralFriction, float inLongitudinalSlip, float inLateralSlip, float inDeltaTime)> | 
| Calculate max tire impulses by combining friction, slip, and suspension impulse. Note that the actual applied impulse may be lower (e.g. when the vehicle is stationary on a horizontal surface the actual impulse applied will be 0).  More... | |
Public Member Functions | |
| JPH_OVERRIDE_NEW_DELETE | WheeledVehicleController (const WheeledVehicleControllerSettings &inSettings, VehicleConstraint &inConstraint) | 
| Constructor.  More... | |
| void | SetDriverInput (float inForward, float inRight, float inBrake, float inHandBrake) | 
| void | SetForwardInput (float inForward) | 
| Value between -1 and 1 for auto transmission and value between 0 and 1 indicating desired driving direction and amount the gas pedal is pressed.  More... | |
| float | GetForwardInput () const | 
| void | SetRightInput (float inRight) | 
| Value between -1 and 1 indicating desired steering angle (1 = right)  More... | |
| float | GetRightInput () const | 
| void | SetBrakeInput (float inBrake) | 
| Value between 0 and 1 indicating how strong the brake pedal is pressed.  More... | |
| float | GetBrakeInput () const | 
| void | SetHandBrakeInput (float inHandBrake) | 
| Value between 0 and 1 indicating how strong the hand brake is pulled.  More... | |
| float | GetHandBrakeInput () const | 
| const VehicleEngine & | GetEngine () const | 
| Get current engine state.  More... | |
| VehicleEngine & | GetEngine () | 
| Get current engine state (writable interface, allows you to make changes to the configuration which will take effect the next time step)  More... | |
| const VehicleTransmission & | GetTransmission () const | 
| Get current transmission state.  More... | |
| VehicleTransmission & | GetTransmission () | 
| Get current transmission state (writable interface, allows you to make changes to the configuration which will take effect the next time step)  More... | |
| const Differentials & | GetDifferentials () const | 
| Get the differentials this vehicle has.  More... | |
| Differentials & | GetDifferentials () | 
| Get the differentials this vehicle has (writable interface, allows you to make changes to the configuration which will take effect the next time step)  More... | |
| float | GetDifferentialLimitedSlipRatio () const | 
| Ratio max / min average wheel speed of each differential (measured at the clutch).  More... | |
| void | SetDifferentialLimitedSlipRatio (float inV) | 
| float | GetWheelSpeedAtClutch () const | 
| Get the average wheel speed of all driven wheels (measured at the clutch)  More... | |
| const TireMaxImpulseCallback & | GetTireMaxImpulseCallback () const | 
| void | SetTireMaxImpulseCallback (const TireMaxImpulseCallback &inTireMaxImpulseCallback) | 
| void | SetRPMMeter (Vec3Arg inPosition, float inSize) | 
| Debug drawing of RPM meter.  More... | |
  Public Member Functions inherited from VehicleController | |
| JPH_OVERRIDE_NEW_DELETE | VehicleController (VehicleConstraint &inConstraint) | 
| Constructor / destructor.  More... | |
| virtual | ~VehicleController ()=default | 
  Public Member Functions inherited from RefTarget< VehicleController > | |
| RefTarget ()=default | |
| Constructor.  More... | |
| RefTarget (const RefTarget &) | |
| ~RefTarget () | |
| assert no one is referencing us  More... | |
| void | SetEmbedded () const | 
| RefTarget & | operator= (const RefTarget &) | 
| Assignment operator.  More... | |
| uint32 | GetRefCount () const | 
| Get current refcount of this object.  More... | |
| void | AddRef () const | 
| Add or release a reference to this object.  More... | |
| void | Release () const | 
  Public Member Functions inherited from NonCopyable | |
| NonCopyable ()=default | |
| NonCopyable (const NonCopyable &)=delete | |
| void | operator= (const NonCopyable &)=delete | 
Protected Member Functions | |
| virtual Wheel * | ConstructWheel (const WheelSettings &inWheel) const override | 
| virtual bool | AllowSleep () const override | 
| virtual void | PreCollide (float inDeltaTime, PhysicsSystem &inPhysicsSystem) override | 
| virtual void | PostCollide (float inDeltaTime, PhysicsSystem &inPhysicsSystem) override | 
| virtual bool | SolveLongitudinalAndLateralConstraints (float inDeltaTime) override | 
| virtual void | SaveState (StateRecorder &inStream) const override | 
| virtual void | RestoreState (StateRecorder &inStream) override | 
| virtual void | Draw (DebugRenderer *inRenderer) const override | 
| virtual Wheel * | ConstructWheel (const WheelSettings &inWheel) const =0 | 
| virtual bool | AllowSleep () const =0 | 
| virtual void | PreCollide (float inDeltaTime, PhysicsSystem &inPhysicsSystem)=0 | 
| virtual void | PostCollide (float inDeltaTime, PhysicsSystem &inPhysicsSystem)=0 | 
| virtual bool | SolveLongitudinalAndLateralConstraints (float inDeltaTime)=0 | 
| virtual void | SaveState (StateRecorder &inStream) const =0 | 
| virtual void | RestoreState (StateRecorder &inStream)=0 | 
| virtual void | Draw (DebugRenderer *inRenderer) const =0 | 
Protected Attributes | |
| float | mForwardInput = 0.0f | 
| Value between -1 and 1 for auto transmission and value between 0 and 1 indicating desired driving direction and amount the gas pedal is pressed.  More... | |
| float | mRightInput = 0.0f | 
| Value between -1 and 1 indicating desired steering angle.  More... | |
| float | mBrakeInput = 0.0f | 
| Value between 0 and 1 indicating how strong the brake pedal is pressed.  More... | |
| float | mHandBrakeInput = 0.0f | 
| Value between 0 and 1 indicating how strong the hand brake is pulled.  More... | |
| VehicleEngine | mEngine | 
| Engine state of the vehicle.  More... | |
| VehicleTransmission | mTransmission | 
| Transmission state of the vehicle.  More... | |
| Differentials | mDifferentials | 
| Differential states of the vehicle.  More... | |
| float | mDifferentialLimitedSlipRatio | 
| Ratio max / min average wheel speed of each differential (measured at the clutch).  More... | |
| float | mPreviousDeltaTime = 0.0f | 
| Delta time of the last step.  More... | |
| TireMaxImpulseCallback | mTireMaxImpulseCallback | 
| Vec3 | mRPMMeterPosition { 0, 1, 0 } | 
| Position (in local space of the body) of the RPM meter when drawing the constraint.  More... | |
| float | mRPMMeterSize = 0.5f | 
| Size of the RPM meter when drawing the constraint.  More... | |
  Protected Attributes inherited from VehicleController | |
| VehicleConstraint & | mConstraint | 
| The vehicle constraint we belong to.  More... | |
  Protected Attributes inherited from RefTarget< VehicleController > | |
| atomic< uint32 > | mRefCount | 
| Current reference count.  More... | |
Additional Inherited Members | |
  Static Public Member Functions inherited from RefTarget< VehicleController > | |
| static int | sInternalGetRefCountOffset () | 
| INTERNAL HELPER FUNCTION USED BY SERIALIZATION.  More... | |
  Static Protected Attributes inherited from RefTarget< VehicleController > | |
| static constexpr uint32 | cEmbedded | 
| A large value that gets added to the refcount to mark the object as embedded.  More... | |
Runtime controller class.
Typedefs.
| using WheeledVehicleController::TireMaxImpulseCallback = function<void(uint inWheelIndex, float &outLongitudinalImpulse, float &outLateralImpulse, float inSuspensionImpulse, float inLongitudinalFriction, float inLateralFriction, float inLongitudinalSlip, float inLateralSlip, float inDeltaTime)> | 
Calculate max tire impulses by combining friction, slip, and suspension impulse. Note that the actual applied impulse may be lower (e.g. when the vehicle is stationary on a horizontal surface the actual impulse applied will be 0).
| WheeledVehicleController::WheeledVehicleController | ( | const WheeledVehicleControllerSettings & | inSettings, | 
| VehicleConstraint & | inConstraint | ||
| ) | 
Constructor.
      
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  overrideprotectedvirtual | 
Implements VehicleController.
      
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  inlineoverrideprotectedvirtual | 
Implements VehicleController.
      
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Implements VehicleController.
Reimplemented in MotorcycleController.
      
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Ratio max / min average wheel speed of each differential (measured at the clutch).
      
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Get the differentials this vehicle has (writable interface, allows you to make changes to the configuration which will take effect the next time step)
      
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Get the differentials this vehicle has.
      
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Get current engine state (writable interface, allows you to make changes to the configuration which will take effect the next time step)
      
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Get current engine state.
      
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Get current transmission state (writable interface, allows you to make changes to the configuration which will take effect the next time step)
      
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Get current transmission state.
| float WheeledVehicleController::GetWheelSpeedAtClutch | ( | ) | const | 
Get the average wheel speed of all driven wheels (measured at the clutch)
      
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  overrideprotectedvirtual | 
Implements VehicleController.
      
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  overrideprotectedvirtual | 
Implements VehicleController.
Reimplemented in MotorcycleController.
      
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  overrideprotectedvirtual | 
Implements VehicleController.
Reimplemented in MotorcycleController.
      
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  overrideprotectedvirtual | 
Implements VehicleController.
Reimplemented in MotorcycleController.
      
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Value between 0 and 1 indicating how strong the brake pedal is pressed.
      
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Set input from driver
| inForward | Value between -1 and 1 for auto transmission and value between 0 and 1 indicating desired driving direction and amount the gas pedal is pressed | 
| inRight | Value between -1 and 1 indicating desired steering angle (1 = right) | 
| inBrake | Value between 0 and 1 indicating how strong the brake pedal is pressed | 
| inHandBrake | Value between 0 and 1 indicating how strong the hand brake is pulled | 
      
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  inline | 
Value between -1 and 1 for auto transmission and value between 0 and 1 indicating desired driving direction and amount the gas pedal is pressed.
      
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  inline | 
Value between 0 and 1 indicating how strong the hand brake is pulled.
      
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Value between -1 and 1 indicating desired steering angle (1 = right)
      
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Debug drawing of RPM meter.
      
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Implements VehicleController.
Reimplemented in MotorcycleController.
      
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Value between 0 and 1 indicating how strong the brake pedal is pressed.
      
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Ratio max / min average wheel speed of each differential (measured at the clutch).
      
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Differential states of the vehicle.
      
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Engine state of the vehicle.
      
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Value between -1 and 1 for auto transmission and value between 0 and 1 indicating desired driving direction and amount the gas pedal is pressed.
      
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Value between 0 and 1 indicating how strong the hand brake is pulled.
      
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Delta time of the last step.
      
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Value between -1 and 1 indicating desired steering angle.
      
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Position (in local space of the body) of the RPM meter when drawing the constraint.
      
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Size of the RPM meter when drawing the constraint.
      
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Transmission state of the vehicle.