30    virtual ShapeResult             
Create() 
const override;
 
   52    Vec3                            GetPosition()
 const                                     { 
return mCenterOfMass - mRotation * mInnerShape->GetCenterOfMass(); }
 
   58    virtual AABox                   GetLocalBounds() 
const override;
 
   61    virtual AABox                   GetWorldSpaceBounds(
Mat44Arg inCenterOfMassTransform, 
Vec3Arg inScale) 
const override;
 
   65    virtual float                   GetInnerRadius()
 const override                         { 
return mInnerShape->GetInnerRadius(); }
 
   74    virtual Vec3                    GetSurfaceNormal(
const SubShapeID &inSubShapeID, 
Vec3Arg inLocalSurfacePosition) 
const override;
 
   77    virtual void                    GetSupportingFace(
const SubShapeID &inSubShapeID, 
Vec3Arg inDirection, 
Vec3Arg inScale, 
Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) 
const override;
 
   82#ifdef JPH_DEBUG_RENDERER 
  116    virtual void                    SaveBinaryState(
StreamOut &inStream) 
const override;
 
  122    virtual float                   GetVolume()
 const override                              { 
return mInnerShape->GetVolume(); }
 
  125    virtual bool                    IsValidScale(
Vec3Arg inScale) 
const override;
 
  128    virtual Vec3                    MakeScaleValid(
Vec3Arg inScale) 
const override;
 
  141    static void                     sRegister();
 
  145    virtual void                    RestoreBinaryState(
StreamIn &inStream) 
override;
 
  149    static void                     sCollideRotatedTranslatedVsShape(
const Shape *inShape1, 
const Shape *inShape2, 
Vec3Arg inScale1, 
Vec3Arg inScale2, 
Mat44Arg inCenterOfMassTransform1, 
Mat44Arg inCenterOfMassTransform2, 
const SubShapeIDCreator &inSubShapeIDCreator1, 
const SubShapeIDCreator &inSubShapeIDCreator2, 
const CollideShapeSettings &inCollideShapeSettings, 
CollideShapeCollector &ioCollector, 
const ShapeFilter &inShapeFilter);
 
  150    static void                     sCollideShapeVsRotatedTranslated(
const Shape *inShape1, 
const Shape *inShape2, 
Vec3Arg inScale1, 
Vec3Arg inScale2, 
Mat44Arg inCenterOfMassTransform1, 
Mat44Arg inCenterOfMassTransform2, 
const SubShapeIDCreator &inSubShapeIDCreator1, 
const SubShapeIDCreator &inSubShapeIDCreator2, 
const CollideShapeSettings &inCollideShapeSettings, 
CollideShapeCollector &ioCollector, 
const ShapeFilter &inShapeFilter);
 
  151    static void                     sCollideRotatedTranslatedVsRotatedTranslated(
const Shape *inShape1, 
const Shape *inShape2, 
Vec3Arg inScale1, 
Vec3Arg inScale2, 
Mat44Arg inCenterOfMassTransform1, 
Mat44Arg inCenterOfMassTransform2, 
const SubShapeIDCreator &inSubShapeIDCreator1, 
const SubShapeIDCreator &inSubShapeIDCreator2, 
const CollideShapeSettings &inCollideShapeSettings, 
CollideShapeCollector &ioCollector, 
const ShapeFilter &inShapeFilter);
 
  156    bool                            mIsRotationIdentity;                                    
 
#define JPH_EXPORT
Definition: Core.h:236
 
unsigned int uint
Definition: Core.h:452
 
#define JPH_NAMESPACE_END
Definition: Core.h:378
 
#define JPH_IF_DEBUG_RENDERER(...)
Definition: Core.h:536
 
#define JPH_NAMESPACE_BEGIN
Definition: Core.h:372
 
#define JPH_ASSERT(...)
Definition: IssueReporting.h:33
 
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition: Memory.h:31
 
#define JPH_DECLARE_SERIALIZABLE_VIRTUAL(linkage, class_name)
Definition: SerializableObject.h:109
 
EShapeSubType
This enumerates all shape types, each shape can return its type through Shape::GetSubType.
Definition: Shape.h:77
 
Axis aligned box.
Definition: AABox.h:16
 
Settings to be passed with a collision query.
Definition: CollideShape.h:94
 
Definition: CollideSoftBodyVertexIterator.h:15
 
Virtual interface that allows collecting multiple collision results.
Definition: CollisionCollector.h:45
 
Class that holds an RGBA color with 8-bits per component.
Definition: Color.h:16
 
Definition: DebugRenderer.h:47
 
Base class for shapes that decorate another shape with extra functionality (e.g. scale,...
Definition: DecoratedShape.h:30
 
Class that constructs a DecoratedShape.
Definition: DecoratedShape.h:13
 
Class that holds 3 floats. Used as a storage class. Convert to Vec3 for calculations.
Definition: Float3.h:13
 
Describes the mass and inertia properties of a body. Used during body construction only.
Definition: MassProperties.h:16
 
Holds a 4x4 matrix of floats, but supports also operations on the 3x3 upper left part of the matrix.
Definition: Mat44.h:13
 
Definition: PhysicsMaterial.h:23
 
An infinite plane described by the formula X . Normal + Constant = 0.
Definition: Plane.h:11
 
Specialization of cast result against a shape.
Definition: CastResult.h:30
 
Settings to be passed with a ray cast.
Definition: RayCast.h:70
 
Definition: RotatedTranslatedShape.h:39
 
virtual float GetInnerRadius() const override
Definition: RotatedTranslatedShape.h:65
 
JPH_OVERRIDE_NEW_DELETE RotatedTranslatedShape()
Constructor.
Definition: RotatedTranslatedShape.h:44
 
virtual int GetTrianglesNext(GetTrianglesContext &ioContext, int inMaxTrianglesRequested, Float3 *outTriangleVertices, const PhysicsMaterial **outMaterials=nullptr) const override
Definition: RotatedTranslatedShape.h:113
 
virtual Stats GetStats() const override
Get stats of this shape. Use for logging / data collection purposes only. Does not add values from ch...
Definition: RotatedTranslatedShape.h:119
 
virtual float GetVolume() const override
Definition: RotatedTranslatedShape.h:122
 
Vec3 TransformScale(Vec3Arg inScale) const
Transform the scale to the local space of the child shape.
Definition: RotatedTranslatedShape.h:131
 
Quat GetRotation() const
Access the rotation that is applied to the inner shape.
Definition: RotatedTranslatedShape.h:49
 
virtual Vec3 GetCenterOfMass() const override
All shapes are centered around their center of mass. This function returns the center of mass positio...
Definition: RotatedTranslatedShape.h:55
 
virtual void GetTrianglesStart(GetTrianglesContext &ioContext, const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale) const override
Definition: RotatedTranslatedShape.h:110
 
Vec3 GetPosition() const
Access the translation that has been applied to the inner shape.
Definition: RotatedTranslatedShape.h:52
 
Class that constructs a RotatedTranslatedShape.
Definition: RotatedTranslatedShape.h:16
 
Quat mRotation
Rotation of the sub shape.
Definition: RotatedTranslatedShape.h:33
 
RotatedTranslatedShapeSettings(Vec3Arg inPosition, QuatArg inRotation, const Shape *inShape)
Variant that uses a concrete shape, which means this object cannot be serialized.
Definition: RotatedTranslatedShape.h:27
 
Vec3 mPosition
Position of the sub shape.
Definition: RotatedTranslatedShape.h:32
 
RotatedTranslatedShapeSettings(Vec3Arg inPosition, QuatArg inRotation, const ShapeSettings *inShape)
Construct with shape settings, can be serialized.
Definition: RotatedTranslatedShape.h:24
 
RotatedTranslatedShapeSettings()=default
Constructor.
 
Settings to be passed with a shape cast.
Definition: ShapeCast.h:92
 
Filter class.
Definition: ShapeFilter.h:17
 
Base class for all shapes (collision volume of a body). Defines a virtual interface for collision det...
Definition: Shape.h:186
 
virtual AABox GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const
Definition: Shape.h:222
 
virtual ShapeResult Create() const =0
Create a shape according to the settings specified by this object.
 
Simple binary input stream.
Definition: StreamIn.h:13
 
Simple binary output stream.
Definition: StreamOut.h:13
 
Definition: SubShapeID.h:108
 
A sub shape id contains a path to an element (usually a triangle or other primitive type) of a compou...
Definition: SubShapeID.h:23
 
Vec3 RotateScale(QuatArg inRotation, Vec3Arg inScale)
Definition: ScaleHelpers.h:75
 
bool IsUniformScale(Vec3Arg inScale)
Test if a scale is uniform.
Definition: ScaleHelpers.h:24
 
An opaque buffer that holds shape specific information during GetTrianglesStart/Next.
Definition: Shape.h:348
 
Class that holds information about the shape that can be used for logging / data collection purposes.
Definition: Shape.h:408
 
Definition: ShapeCast.h:69