31    virtual ShapeResult             
Create() 
const override;
 
   56    virtual AABox                   GetLocalBounds() 
const override;
 
   59    virtual AABox                   GetWorldSpaceBounds(
Mat44Arg inCenterOfMassTransform, 
Vec3Arg inScale) 
const override;
 
   63    virtual float                   GetInnerRadius()
 const override                         { 
return mScale.ReduceMin() * mInnerShape->GetInnerRadius(); }
 
   72    virtual Vec3                    GetSurfaceNormal(
const SubShapeID &inSubShapeID, 
Vec3Arg inLocalSurfacePosition) 
const override;
 
   75    virtual void                    GetSupportingFace(
const SubShapeID &inSubShapeID, 
Vec3Arg inDirection, 
Vec3Arg inScale, 
Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) 
const override;
 
   80#ifdef JPH_DEBUG_RENDERER 
  114    virtual void                    SaveBinaryState(
StreamOut &inStream) 
const override;
 
  120    virtual float                   GetVolume() 
const override;
 
  123    virtual bool                    IsValidScale(
Vec3Arg inScale) 
const override;
 
  126    virtual Vec3                    MakeScaleValid(
Vec3Arg inScale) 
const override;
 
  129    static void                     sRegister();
 
  133    virtual void                    RestoreBinaryState(
StreamIn &inStream) 
override;
 
  137    static void                     sCollideScaledVsShape(
const Shape *inShape1, 
const Shape *inShape2, 
Vec3Arg inScale1, 
Vec3Arg inScale2, 
Mat44Arg inCenterOfMassTransform1, 
Mat44Arg inCenterOfMassTransform2, 
const SubShapeIDCreator &inSubShapeIDCreator1, 
const SubShapeIDCreator &inSubShapeIDCreator2, 
const CollideShapeSettings &inCollideShapeSettings, 
CollideShapeCollector &ioCollector, 
const ShapeFilter &inShapeFilter);
 
  138    static void                     sCollideShapeVsScaled(
const Shape *inShape1, 
const Shape *inShape2, 
Vec3Arg inScale1, 
Vec3Arg inScale2, 
Mat44Arg inCenterOfMassTransform1, 
Mat44Arg inCenterOfMassTransform2, 
const SubShapeIDCreator &inSubShapeIDCreator1, 
const SubShapeIDCreator &inSubShapeIDCreator2, 
const CollideShapeSettings &inCollideShapeSettings, 
CollideShapeCollector &ioCollector, 
const ShapeFilter &inShapeFilter);
 
#define JPH_EXPORT
Definition: Core.h:236
 
unsigned int uint
Definition: Core.h:452
 
#define JPH_NAMESPACE_END
Definition: Core.h:378
 
#define JPH_IF_DEBUG_RENDERER(...)
Definition: Core.h:536
 
#define JPH_NAMESPACE_BEGIN
Definition: Core.h:372
 
#define JPH_ASSERT(...)
Definition: IssueReporting.h:33
 
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition: Memory.h:31
 
#define JPH_DECLARE_SERIALIZABLE_VIRTUAL(linkage, class_name)
Definition: SerializableObject.h:109
 
EShapeSubType
This enumerates all shape types, each shape can return its type through Shape::GetSubType.
Definition: Shape.h:77
 
Axis aligned box.
Definition: AABox.h:16
 
Settings to be passed with a collision query.
Definition: CollideShape.h:94
 
Definition: CollideSoftBodyVertexIterator.h:15
 
Virtual interface that allows collecting multiple collision results.
Definition: CollisionCollector.h:45
 
Class that holds an RGBA color with 8-bits per component.
Definition: Color.h:16
 
Definition: DebugRenderer.h:47
 
Base class for shapes that decorate another shape with extra functionality (e.g. scale,...
Definition: DecoratedShape.h:30
 
Class that constructs a DecoratedShape.
Definition: DecoratedShape.h:13
 
Class that holds 3 floats. Used as a storage class. Convert to Vec3 for calculations.
Definition: Float3.h:13
 
Describes the mass and inertia properties of a body. Used during body construction only.
Definition: MassProperties.h:16
 
Holds a 4x4 matrix of floats, but supports also operations on the 3x3 upper left part of the matrix.
Definition: Mat44.h:13
 
Definition: PhysicsMaterial.h:23
 
An infinite plane described by the formula X . Normal + Constant = 0.
Definition: Plane.h:11
 
Specialization of cast result against a shape.
Definition: CastResult.h:30
 
Settings to be passed with a ray cast.
Definition: RayCast.h:70
 
A shape that scales a child shape in local space of that shape. The scale can be non-uniform and can ...
Definition: ScaledShape.h:38
 
virtual Stats GetStats() const override
Get stats of this shape. Use for logging / data collection purposes only. Does not add values from ch...
Definition: ScaledShape.h:117
 
Vec3 GetScale() const
Get the scale.
Definition: ScaledShape.h:50
 
JPH_OVERRIDE_NEW_DELETE ScaledShape()
Constructor.
Definition: ScaledShape.h:43
 
virtual float GetInnerRadius() const override
Definition: ScaledShape.h:63
 
ScaledShape(const Shape *inShape, Vec3Arg inScale)
Constructor that decorates another shape with a scale.
Definition: ScaledShape.h:47
 
virtual int GetTrianglesNext(GetTrianglesContext &ioContext, int inMaxTrianglesRequested, Float3 *outTriangleVertices, const PhysicsMaterial **outMaterials=nullptr) const override
Definition: ScaledShape.h:111
 
virtual void GetTrianglesStart(GetTrianglesContext &ioContext, const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale) const override
Definition: ScaledShape.h:108
 
virtual Vec3 GetCenterOfMass() const override
All shapes are centered around their center of mass. This function returns the center of mass positio...
Definition: ScaledShape.h:53
 
Class that constructs a ScaledShape.
Definition: ScaledShape.h:17
 
ScaledShapeSettings()=default
Default constructor for deserialization.
 
ScaledShapeSettings(const Shape *inShape, Vec3Arg inScale)
Variant that uses a concrete shape, which means this object cannot be serialized.
Definition: ScaledShape.h:28
 
ScaledShapeSettings(const ShapeSettings *inShape, Vec3Arg inScale)
Constructor that decorates another shape with a scale.
Definition: ScaledShape.h:25
 
Settings to be passed with a shape cast.
Definition: ShapeCast.h:92
 
Filter class.
Definition: ShapeFilter.h:17
 
Base class for all shapes (collision volume of a body). Defines a virtual interface for collision det...
Definition: Shape.h:186
 
virtual AABox GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const
Definition: Shape.h:222
 
virtual ShapeResult Create() const =0
Create a shape according to the settings specified by this object.
 
Simple binary input stream.
Definition: StreamIn.h:13
 
Simple binary output stream.
Definition: StreamOut.h:13
 
Definition: SubShapeID.h:108
 
A sub shape id contains a path to an element (usually a triangle or other primitive type) of a compou...
Definition: SubShapeID.h:23
 
bool IsZeroScale(Vec3Arg inScale)
Test if any of the components of the scale have a value below cMinScale.
Definition: ScaleHelpers.h:36
 
An opaque buffer that holds shape specific information during GetTrianglesStart/Next.
Definition: Shape.h:348
 
Class that holds information about the shape that can be used for logging / data collection purposes.
Definition: Shape.h:408
 
Definition: ShapeCast.h:69