Jolt Physics
A multi core friendly Game Physics Engine
|
Runtime controller class for vehicle with tank tracks. More...
#include <TrackedVehicleController.h>
Public Member Functions | |
JPH_OVERRIDE_NEW_DELETE | TrackedVehicleController (const TrackedVehicleControllerSettings &inSettings, VehicleConstraint &inConstraint) |
Constructor. More... | |
void | SetDriverInput (float inForward, float inLeftRatio, float inRightRatio, float inBrake) |
void | SetForwardInput (float inForward) |
Value between -1 and 1 for auto transmission and value between 0 and 1 indicating desired driving direction and amount the gas pedal is pressed. More... | |
float | GetForwardInput () const |
void | SetLeftRatio (float inLeftRatio) |
Value between -1 and 1 indicating an extra multiplier to the rotation rate of the left track (used for steering) More... | |
float | GetLeftRatio () const |
void | SetRightRatio (float inRightRatio) |
Value between -1 and 1 indicating an extra multiplier to the rotation rate of the right track (used for steering) More... | |
float | GetRightRatio () const |
void | SetBrakeInput (float inBrake) |
Value between 0 and 1 indicating how strong the brake pedal is pressed. More... | |
float | GetBrakeInput () const |
const VehicleEngine & | GetEngine () const |
Get current engine state. More... | |
VehicleEngine & | GetEngine () |
Get current engine state (writable interface, allows you to make changes to the configuration which will take effect the next time step) More... | |
const VehicleTransmission & | GetTransmission () const |
Get current transmission state. More... | |
VehicleTransmission & | GetTransmission () |
Get current transmission state (writable interface, allows you to make changes to the configuration which will take effect the next time step) More... | |
const VehicleTracks & | GetTracks () const |
Get the tracks this vehicle has. More... | |
VehicleTracks & | GetTracks () |
Get the tracks this vehicle has (writable interface, allows you to make changes to the configuration which will take effect the next time step) More... | |
void | SetRPMMeter (Vec3Arg inPosition, float inSize) |
Debug drawing of RPM meter. More... | |
Public Member Functions inherited from VehicleController | |
JPH_OVERRIDE_NEW_DELETE | VehicleController (VehicleConstraint &inConstraint) |
Constructor / destructor. More... | |
virtual | ~VehicleController ()=default |
Public Member Functions inherited from RefTarget< VehicleController > | |
RefTarget ()=default | |
Constructor. More... | |
RefTarget (const RefTarget &) | |
~RefTarget () | |
assert no one is referencing us More... | |
void | SetEmbedded () const |
RefTarget & | operator= (const RefTarget &) |
Assignment operator. More... | |
uint32 | GetRefCount () const |
Get current refcount of this object. More... | |
void | AddRef () const |
Add or release a reference to this object. More... | |
void | Release () const |
Public Member Functions inherited from NonCopyable | |
NonCopyable ()=default | |
NonCopyable (const NonCopyable &)=delete | |
void | operator= (const NonCopyable &)=delete |
Protected Member Functions | |
void | SyncLeftRightTracks () |
Synchronize angular velocities of left and right tracks according to their ratios. More... | |
virtual Wheel * | ConstructWheel (const WheelSettings &inWheel) const override |
virtual bool | AllowSleep () const override |
virtual void | PreCollide (float inDeltaTime, PhysicsSystem &inPhysicsSystem) override |
virtual void | PostCollide (float inDeltaTime, PhysicsSystem &inPhysicsSystem) override |
virtual bool | SolveLongitudinalAndLateralConstraints (float inDeltaTime) override |
virtual void | SaveState (StateRecorder &inStream) const override |
virtual void | RestoreState (StateRecorder &inStream) override |
virtual void | Draw (DebugRenderer *inRenderer) const override |
virtual Wheel * | ConstructWheel (const WheelSettings &inWheel) const =0 |
virtual bool | AllowSleep () const =0 |
virtual void | PreCollide (float inDeltaTime, PhysicsSystem &inPhysicsSystem)=0 |
virtual void | PostCollide (float inDeltaTime, PhysicsSystem &inPhysicsSystem)=0 |
virtual bool | SolveLongitudinalAndLateralConstraints (float inDeltaTime)=0 |
virtual void | SaveState (StateRecorder &inStream) const =0 |
virtual void | RestoreState (StateRecorder &inStream)=0 |
virtual void | Draw (DebugRenderer *inRenderer) const =0 |
Protected Attributes | |
float | mForwardInput = 0.0f |
Value between -1 and 1 for auto transmission and value between 0 and 1 indicating desired driving direction and amount the gas pedal is pressed. More... | |
float | mLeftRatio = 1.0f |
Value between -1 and 1 indicating an extra multiplier to the rotation rate of the left track (used for steering) More... | |
float | mRightRatio = 1.0f |
Value between -1 and 1 indicating an extra multiplier to the rotation rate of the right track (used for steering) More... | |
float | mBrakeInput = 0.0f |
Value between 0 and 1 indicating how strong the brake pedal is pressed. More... | |
VehicleEngine | mEngine |
Engine state of the vehicle. More... | |
VehicleTransmission | mTransmission |
Transmission state of the vehicle. More... | |
VehicleTracks | mTracks |
Tracks of the vehicle. More... | |
Vec3 | mRPMMeterPosition { 0, 1, 0 } |
Position (in local space of the body) of the RPM meter when drawing the constraint. More... | |
float | mRPMMeterSize = 0.5f |
Size of the RPM meter when drawing the constraint. More... | |
Protected Attributes inherited from VehicleController | |
VehicleConstraint & | mConstraint |
The vehicle constraint we belong to. More... | |
Protected Attributes inherited from RefTarget< VehicleController > | |
atomic< uint32 > | mRefCount |
Current reference count. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from RefTarget< VehicleController > | |
static int | sInternalGetRefCountOffset () |
INTERNAL HELPER FUNCTION USED BY SERIALIZATION. More... | |
Static Protected Attributes inherited from RefTarget< VehicleController > | |
static constexpr uint32 | cEmbedded |
A large value that gets added to the refcount to mark the object as embedded. More... | |
Runtime controller class for vehicle with tank tracks.
TrackedVehicleController::TrackedVehicleController | ( | const TrackedVehicleControllerSettings & | inSettings, |
VehicleConstraint & | inConstraint | ||
) |
Constructor.
|
overrideprotectedvirtual |
Implements VehicleController.
|
inlineoverrideprotectedvirtual |
Implements VehicleController.
|
overrideprotectedvirtual |
Implements VehicleController.
|
inline |
|
inline |
Get current engine state (writable interface, allows you to make changes to the configuration which will take effect the next time step)
|
inline |
Get current engine state.
|
inline |
|
inline |
|
inline |
|
inline |
Get the tracks this vehicle has (writable interface, allows you to make changes to the configuration which will take effect the next time step)
|
inline |
Get the tracks this vehicle has.
|
inline |
Get current transmission state (writable interface, allows you to make changes to the configuration which will take effect the next time step)
|
inline |
Get current transmission state.
|
overrideprotectedvirtual |
Implements VehicleController.
|
overrideprotectedvirtual |
Implements VehicleController.
|
overrideprotectedvirtual |
Implements VehicleController.
|
overrideprotectedvirtual |
Implements VehicleController.
|
inline |
Value between 0 and 1 indicating how strong the brake pedal is pressed.
|
inline |
Set input from driver
inForward | Value between -1 and 1 for auto transmission and value between 0 and 1 indicating desired driving direction and amount the gas pedal is pressed |
inLeftRatio | Value between -1 and 1 indicating an extra multiplier to the rotation rate of the left track (used for steering) |
inRightRatio | Value between -1 and 1 indicating an extra multiplier to the rotation rate of the right track (used for steering) |
inBrake | Value between 0 and 1 indicating how strong the brake pedal is pressed |
|
inline |
Value between -1 and 1 for auto transmission and value between 0 and 1 indicating desired driving direction and amount the gas pedal is pressed.
|
inline |
Value between -1 and 1 indicating an extra multiplier to the rotation rate of the left track (used for steering)
|
inline |
Value between -1 and 1 indicating an extra multiplier to the rotation rate of the right track (used for steering)
|
inline |
Debug drawing of RPM meter.
|
overrideprotectedvirtual |
Implements VehicleController.
|
protected |
Synchronize angular velocities of left and right tracks according to their ratios.
|
protected |
Value between 0 and 1 indicating how strong the brake pedal is pressed.
|
protected |
Engine state of the vehicle.
|
protected |
Value between -1 and 1 for auto transmission and value between 0 and 1 indicating desired driving direction and amount the gas pedal is pressed.
|
protected |
Value between -1 and 1 indicating an extra multiplier to the rotation rate of the left track (used for steering)
|
protected |
Value between -1 and 1 indicating an extra multiplier to the rotation rate of the right track (used for steering)
|
protected |
Position (in local space of the body) of the RPM meter when drawing the constraint.
|
protected |
Size of the RPM meter when drawing the constraint.
|
protected |
Tracks of the vehicle.
|
protected |
Transmission state of the vehicle.