24 virtual ShapeResult
Create()
const override;
47 virtual AABox GetLocalBounds()
const override;
50 virtual AABox GetWorldSpaceBounds(
Mat44Arg inCenterOfMassTransform,
Vec3Arg inScale)
const override;
60 virtual Vec3 GetSurfaceNormal(
const SubShapeID &inSubShapeID,
Vec3Arg inLocalSurfacePosition)
const override;
66 virtual const Support * GetSupportFunction(ESupportMode inMode, SupportBuffer &inBuffer,
Vec3Arg inScale)
const override;
71#ifdef JPH_DEBUG_RENDERER
87 virtual void GetTrianglesStart(GetTrianglesContext &ioContext,
const AABox &inBox,
Vec3Arg inPositionCOM,
QuatArg inRotation,
Vec3Arg inScale)
const override;
90 virtual int GetTrianglesNext(GetTrianglesContext &ioContext,
int inMaxTrianglesRequested,
Float3 *outTriangleVertices,
const PhysicsMaterial **outMaterials =
nullptr)
const override;
93 virtual void SaveBinaryState(
StreamOut &inStream)
const override;
99 virtual float GetVolume()
const override {
return 4.0f / 3.0f * JPH_PI *
Cubed(mRadius); }
102 virtual bool IsValidScale(
Vec3Arg inScale)
const override;
105 virtual Vec3 MakeScaleValid(
Vec3Arg inScale)
const override;
108 static void sRegister();
112 virtual void RestoreBinaryState(
StreamIn &inStream)
override;
116 inline float GetScaledRadius(
Vec3Arg inScale)
const;
119 class SphereNoConvex;
120 class SphereWithConvex;
122 float mRadius = 0.0f;
#define JPH_EXPORT
Definition Core.h:271
unsigned int uint
Definition Core.h:481
#define JPH_NAMESPACE_END
Definition Core.h:414
#define JPH_IF_DEBUG_RENDERER(...)
Definition Core.h:565
#define JPH_NAMESPACE_BEGIN
Definition Core.h:408
#define JPH_ASSERT(...)
Definition IssueReporting.h:33
JPH_INLINE constexpr T Cubed(T inV)
Returns .
Definition Math.h:62
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition Memory.h:31
#define JPH_DECLARE_SERIALIZABLE_VIRTUAL(linkage, class_name)
Definition SerializableObject.h:109
EShapeSubType
This enumerates all shape types, each shape can return its type through Shape::GetSubType.
Definition Shape.h:77
Axis aligned box.
Definition AABox.h:16
Definition CollideSoftBodyVertexIterator.h:15
Virtual interface that allows collecting multiple collision results.
Definition CollisionCollector.h:45
Class that holds an RGBA color with 8-bits per component.
Definition Color.h:16
Base class for all convex shapes. Defines a virtual interface.
Definition ConvexShape.h:36
Class that constructs a ConvexShape (abstract)
Definition ConvexShape.h:18
Definition DebugRenderer.h:47
Class that holds 3 floats. Used as a storage class. Convert to Vec3 for calculations.
Definition Float3.h:13
Describes the mass and inertia properties of a body. Used during body construction only.
Definition MassProperties.h:16
Holds a 4x4 matrix of floats, but supports also operations on the 3x3 upper left part of the matrix.
Definition Mat44.h:13
Definition PhysicsMaterial.h:23
An infinite plane described by the formula X . Normal + Constant = 0.
Definition Plane.h:11
Specialization of cast result against a shape.
Definition CastResult.h:30
Settings to be passed with a ray cast.
Definition RayCast.h:70
Filter class.
Definition ShapeFilter.h:17
virtual AABox GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const
Definition Shape.h:222
virtual ShapeResult Create() const =0
Create a shape according to the settings specified by this object.
Definition SphereShape.h:32
float GetRadius() const
Radius of the sphere.
Definition SphereShape.h:44
SphereShape(float inRadius, const PhysicsMaterial *inMaterial=nullptr)
Create a sphere with radius inRadius.
Definition SphereShape.h:41
virtual float GetVolume() const override
Definition SphereShape.h:99
JPH_OVERRIDE_NEW_DELETE SphereShape()
Constructor.
Definition SphereShape.h:37
virtual void GetSupportingFace(const SubShapeID &inSubShapeID, Vec3Arg inDirection, Vec3Arg inScale, Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) const override
Definition SphereShape.h:63
virtual Stats GetStats() const override
Get stats of this shape. Use for logging / data collection purposes only. Does not add values from ch...
Definition SphereShape.h:96
virtual float GetInnerRadius() const override
Definition SphereShape.h:54
Class that constructs a SphereShape.
Definition SphereShape.h:13
SphereShapeSettings(float inRadius, const PhysicsMaterial *inMaterial=nullptr)
Create a sphere with radius inRadius.
Definition SphereShape.h:21
SphereShapeSettings()=default
Default constructor for deserialization.
Simple binary input stream.
Definition StreamIn.h:13
Simple binary output stream.
Definition StreamOut.h:13
Definition SubShapeID.h:108
A sub shape id contains a path to an element (usually a triangle or other primitive type) of a compou...
Definition SubShapeID.h:23
Class that holds information about the shape that can be used for logging / data collection purposes.
Definition Shape.h:408