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Jolt Physics
A multi core friendly Game Physics Engine
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EActivation :
EActivation.h
EActiveEdgeMode :
ActiveEdgeMode.h
EAllowedDOFs :
AllowedDOFs.h
EBackFaceMode :
BackFaceMode.h
EBodyType :
BodyType.h
ECanSleep :
MotionProperties.h
ECollectFacesMode :
CollectFacesMode.h
EConstraintSpace :
Constraint.h
EConstraintSubType :
Constraint.h
EConstraintType :
Constraint.h
EMotionQuality :
MotionQuality.h
EMotionType :
MotionType.h
EMotorState :
MotorSettings.h
EOSDataType :
SerializableAttribute.h
EOverrideMassProperties :
BodyCreationSettings.h
EPathRotationConstraintType :
PathConstraint.h
EPhysicsUpdateError :
EPhysicsUpdateError.h
EShapeSubType :
Shape.h
EShapeType :
Shape.h
ESpringMode :
SpringSettings.h
EStateRecorderState :
StateRecorder.h
ESwingType :
SwingTwistConstraintPart.h
ETrackSide :
VehicleTrack.h
ETransmissionMode :
VehicleTransmission.h
SoftBodyValidateResult :
SoftBodyContactListener.h
ValidateResult :
ContactListener.h
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